Espgaluda: Difference between revisions
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{{infobox | {{infobox | ||
|image = | |image = Espgaluda.jpg | ||
|caption = | |caption = | ||
|developer = | |developer = Arika | ||
|genre = | |publisher = Arika | ||
|wikipedia = | |genre = Shoot-'Em-Up | ||
|gameinfo = | |wikipedia = [http://en.wikipedia.org/wiki/Espgaluda Link] | ||
|gameinfo = This version included different modes such as arcade, simulation, gallery, and a walkthrough DVD video featuring replays by Clover-TAC and KTL-NAL. In arcade mode, the player can configure screen orientation, wallpaper, stage map display, controller vibration, among other settings. Simulation mode simulates an arcade mode stage. The player can configure death, rank, guard barrier gauge, kakusei over start/level, power level, seireiseki counts, and gold ingot counts. In addition, the player can also save or load a replay. | |||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 |
Revision as of 13:50, 27 February 2015
Espgaluda | |||||||||||||||
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Developer(s): Arika
Publisher(s): Arika
Genre: Shoot-'Em-Up
Wikipedia: Link
Game description: This version included different modes such as arcade, simulation, gallery, and a walkthrough DVD video featuring replays by Clover-TAC and KTL-NAL. In arcade mode, the player can configure screen orientation, wallpaper, stage map display, controller vibration, among other settings. Simulation mode simulates an arcade mode stage. The player can configure death, rank, guard barrier gauge, kakusei over start/level, power level, seireiseki counts, and gold ingot counts. In addition, the player can also save or load a replay.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
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Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows |
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18 05 2013 1.1.0 r5628- | GSdx 5632 SSE41 |
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Still playable..., Better use software rendering to avoid some garbage lines on sprites... | |
NTSC-J | ? |
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0.9.4 | ZeroGS KOSMOS 0.96.8 |
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BIOS: USA v02.00, Last tested with PCSX2 0.9.4 with complains of wrong effects. 12+ FPS. Considered playable at this speed. Weird considering it's a 2d shooter to have such low speeds bu probably faster with newer hardware or PCSX2 or plugins. | Machina |
The gallery
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Espgaluda (SLPS 25352)