Enter the Matrix: Difference between revisions
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|german = SLES-51203 | |german = SLES-51203 | ||
|japanese = SLPS-25254 | |japanese = SLPS-25254 | ||
|english = SLES-51203 & SLPS-25254 & SLUS-20454 | |english = SLES-51203 & SLPS-25254 & SLUS-20454 & SLUS-20454GH | ||
|widescreenpatch = 1 | |widescreenpatch = 1 | ||
|korean = SLKA-25032 | |korean = SLKA-25032 | ||
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|serialsPAL = SLES-51203<br />SLES-51203-P <small>(Platinum)</small> | |serialsPAL = SLES-51203<br />SLES-51203-P <small>(Platinum)</small> | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = May 15, 2003<br />March 26, 2004 <small>(Platinum)</small> | |releasedatePAL = May 15, 2003<br />March 26, 2004 <small>(Platinum)</small><br />2004 <small>(Platinum, Australia)</small> | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPS-25254<br />SLKA-25032 | |serialsNTSCJ = SLPS-25254<br />SLKA-25032 <small>(Korea)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = June 19, 2003 | |releasedateNTSCJ = June 19, 2003<br />July 24, 2003 <small>(Korea)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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|Comments=Skipmpeg, Works fine at a decent speed., IPU's hang with " IPU1 Normal " error | |Comments=Skipmpeg, Works fine at a decent speed., IPU's hang with " IPU1 Normal " error | ||
|Tester={{ForumUser|prafull}} | |Tester={{ForumUser|prafull}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=AMD Ryzen 5 3600 @ 3.6Ghz | |||
|GPU=Geforce 1660 Super | |||
|Revision=1.7.0 (dev-1545) | |||
<spoiler show="Settings" hide="Hide"> | |||
* '''Speedhacks:''' | |||
** EE Cyclerate: 0 | |||
** VU Cycle Stealing: 0 | |||
** mVU Flag Hack: ✓ | |||
** MTVU: ✓ | |||
</spoiler> | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
* Internal Resolution: 8x Native | |||
* Anisotropic Filtering: 16x | |||
</spoiler> | |||
|Sound=SPU2-X | |||
|Comments= No tweaks needed anymore for a playable state and no speedhacks needed either. Very easy to run at 8x native resolution, no framerate drops. I didn't complete the game, but got about 1/4 of the way through. | |||
|Tester=CynicMimic | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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== Trivia == | == Trivia == | ||
* Original names: | * Original names: '''エンター ザ マトリックス''' (SLPS-25254), '''엔터 더 매트릭스''' (SLKA-25032) | ||
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}} | }} | ||
--> | --> | ||
==The gallery== | |||
<gallery> | |||
File:Etm-cynicmimic.jpg|v1.7.0 dev-1545, 8x Native Resolution (2880p), FXAA, 16xAF | |||
</gallery> | |||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Enter-the-Matrix-SLUS-20454-U--28559 Enter the Matrix (SLUS 20454) (U)] | *[http://forums.pcsx2.net/Thread-Enter-the-Matrix-SLUS-20454-U--28559 Enter the Matrix (SLUS 20454) (U)] | ||
*[http://forums.pcsx2.net/Thread-Enter-the-Matrix-SLES-51203-E--29133 Enter the Matrix (SLES 51203) (E)]}} | *[http://forums.pcsx2.net/Thread-Enter-the-Matrix-SLES-51203-E--29133 Enter the Matrix (SLES 51203) (E)]}} |