Energy Airforce: Aim Strike!: Difference between revisions

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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65374 (TCPS-10073)
|serialsNTSCJ      = SLPM-65374<br />TCPS-10073
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = October 2, 2003
|releasedateNTSCJ  = October 2, 2003

Revision as of 05:47, 21 August 2015

Energy Airforce: Aim Strike!

Region PAL:
Serial numbers: SLES-52265
Release date: September 24, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65374
TCPS-10073
Release date: October 2, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): TAITO
Publisher(s): 505 Game Street (EU), TAITO (JP)
Genre: Combat Flight Sim
Wikipedia: Energy Airforce: Aim Strike!
Game description: The game follows a generic storyline and could be considered to be a parody of the Gulf War of 1991. A small sandy desert country (whose capital is "Ad Barath") has a military [coup d'état] (hinting to the [Ba'ath Party]) and gives birth to a militarized dictatorship. The country then uses its air superiority to invade a peaceful neighbor to the south (which denotes Kuwait). At this point, the player's organization steps in to combat the dictatorship and restore freedom to the besieged country. This involvement results in the city of "Ad Barath" falling in the final mission.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J ?
  • AMD Phenom II x4 965 BE
  • AMD 6950 2 gb
0.9.8 GSdx r4600
  • SPU2-X r4600
  • LilyPad r4600
BIOS: Japan 2.20, Running from ISO results in VERY smooth 60.1/59.9 FPS, excelent quality game. Tested vsync, 16:9, 6x Native Scaling, D3D11 HW, Bob tff interlacing. Some audio stutter, fixed by using Async Mode. Runs entire game flawlessly. HomerPepsi



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Public compatibility forum links