Ed, Edd n Eddy: The Mis-Edventures: Difference between revisions

Game tested on 1.5.0. Grammar edit and an issue that I forgot to mention was added.
(Screenshots added)
(Game tested on 1.5.0. Grammar edit and an issue that I forgot to mention was added.)
Line 54: Line 54:
|CPU=Intel Core i7-4510U @3.1GHz
|CPU=Intel Core i7-4510U @3.1GHz
|GPU=Intel HD Graphics 4400
|GPU=Intel HD Graphics 4400
|Revision=PCSX2 1.4.0
|Revision=
|Graphics=GSDX32-AVX
*1.4.0
*1.5.0 (dev-2234 g7a71b6f3d)
<spoiler show="Settings" hide="Hide">
*Speedhacks:
**EE Cyclerate: 0
**VU Cycle Stealing: 0
**All other speedhacks enabled
</spoiler>
|Graphics=GSDX32-AVX2
<spoiler show="Settings" hide="Hide">
*Renderer: Direct3D11 (Hardware)
*Internal Resolution: 2x Native
</spoiler>
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Menu text and icons will not appear unless EE/IOP round mode is set to positive. Software renderers work fine, but have framerate drops. On hardware renderers the game is able to run above full speed, but has graphical issues. Direct3D9 (Hardware) has a problem if at any time one of the main characters are moving, the screen turns completely black. Direct3D11 (Hardware) has a problem where random lines appear on characters' textures and on the menus, but otherwise runs fine.
|Comments=Menu text and icons will not appear unless EE/IOP round mode is set to positive, although this is fixed in 1.5.0. FMVs stutter if EE Cyclerate is set to a negative value. Software renderers work fine, but have framerate drops. The game is able to run above full speed on hardware renderers, but they have graphical issues. On Direct3D9 (HW), the screen turns completely black if one of the main characters are moving. On Direct3D11 (HW), random lines appear on characters' textures and on the menus, but otherwise runs fine.
|Tester=Hyde233
|Tester=Hyde233
}}
}}
ninja
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