Ecco the Dolphin: Defender of the Future: Difference between revisions
Ecco the Dolphin: Defender of the Future (view source)
Revision as of 20:05, 25 October 2021
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|Comments=The game needs the modified executable (see issues section). Enable speedhacks, but uncheck '''all''' speedhack tick boxes. EE Cyclerate='''-1'''. VU Cycle Stealing='''0'''. /// Audio: SPU2-X Synchronizing Mode='''Async Mix'''. | |Comments=The game needs the modified executable (see issues section). Enable speedhacks, but uncheck '''all''' speedhack tick boxes. EE Cyclerate='''-1'''. VU Cycle Stealing='''0'''. /// Audio: SPU2-X Synchronizing Mode='''Async Mix'''. | ||
|Tester=wad11656 | |Tester=wad11656 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL-M5 | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=PALIT GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.0-dev-1907 | |||
<spoiler show="Settings Emulator" hide="Hide"> | |||
* Speedhacks: | |||
** EEC: -1 & VUCS: 3 | |||
** INTC Spin Detection | |||
** Wait Loop Detection | |||
** mVU Flag | |||
</spoiler> | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Native Resolution: 1920x1080 and 2560x1440 | |||
* Texture Filtering: Bilinear (Forced excluding sprite) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* FXAA Shader | |||
* External Shader | |||
</spoiler> | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments= | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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