Dynasty Tactics: Difference between revisions

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(sequel info and link)
(Added a testing entry and CRC for NTSC-U and changed its status from ? to 2.)
Line 26: Line 26:
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20468
|serialsNTSCU      = SLUS-20468
|CRCsNTSCU        =
|CRCsNTSCU        = 470FDAAD
|releasedateNTSCU  = September 17, 2002
|releasedateNTSCU  = September 17, 2002
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
Line 52: Line 52:
{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows 10 Pro 64-bit
|CPU=?
|CPU=Intel i7-6700K @ 4.00GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=?
|Revision=v1.7.0 (dev-13)
|Graphics=?
|Graphics=GSdx 1.2.0
|Sound=?
<spoiler show="Settings" hide="Hide">
|Comments=This is a test placeholder. Add your configuration here.
* Renderer: OpenGL (Hardware)
|Tester=?
* Internal Resolution: 4x Native
* Large Framebuffer: ON
* Anisotropic Filtering: 16x
* Enable HW Hacks
* Round Sprite: Half
</spoiler>
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=BIOS: USA v02.30, Preset: 3 (Balanced), using widescreen patch and 4:3 FMV override. Goes ingame and runs perfectly stable at full speed. Increasing the internal resolution causes lines to appear around text and other sprites. Using the HW hack "Round Sprite: Half" eliminates most of them but there are still a few lines visible (e.g. on the character portraits). Pressing L2 during a battle to bring up additional army information and then zooming out makes glitchy sprites appear right next to the army numbers. I have played the first hour of the game and didn't run into any other issues. See my video [https://www.youtube.com/watch?v=A4d8ZrpEkSQ/ here].
|Tester=TomBoss
}}
}}
{{TestingFooter}}
{{TestingFooter}}