Dynasty Tactics: Difference between revisions

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Added a testing entry and CRC for NTSC-U and changed its status from ? to 2.
(Added a testing entry and CRC for NTSC-U and changed its status from ? to 2.)
(4 intermediate revisions by 2 users not shown)
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|genre            = Turn-based strategy
|genre            = Turn-based strategy
|gameinfo          = Experience the thrill of battle and learn the art of warfare with Dynasty Tactics. Set during the Three Kingdoms period of ancient China, the game lets you play as one of three leaders--Liu Bei, Cao Cao, or Sun Ce. Each officer possesses unique attacks--such as Charge, Ambush, and Fire--which you can use on the battlefield alongside your armies. Your decisions make the story. Will you stay true to history or create an entirely new world?
|gameinfo          = Experience the thrill of battle and learn the art of warfare with Dynasty Tactics. Set during the Three Kingdoms period of ancient China, the game lets you play as one of three leaders--Liu Bei, Cao Cao, or Sun Ce. Each officer possesses unique attacks--such as Charge, Ambush, and Fire--which you can use on the battlefield alongside your armies. Your decisions make the story. Will you stay true to history or create an entirely new world?
''Dynasty Tactics'' is the prequel to [[Dynasty Tactics 2]]
|wikipedia        = [http://en.wikipedia.org/wiki/Dynasty_Tactics Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Dynasty_Tactics Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561667-dynasty-tactics Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561667-dynasty-tactics Link]
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|french            = SLES-51266
|french            = SLES-51266
|german            = SLES-51267
|german            = SLES-51267
|japanese          = SLPM-65093
|japanese          = SLPM-65093 &  SLPM-65403 &  SLPM-65702
|english          = SLES-51265
|english          = SLES-51265 & SLUS-20468
|widescreenpatch  = 1
|widescreenpatch  = 1
|korean            = SLPM-67522
|korean            = SLPM-67522
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|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20468
|serialsNTSCU      = SLUS-20468
|CRCsNTSCU        =
|CRCsNTSCU        = 470FDAAD
|releasedateNTSCU  = September 17, 2002
|releasedateNTSCU  = September 17, 2002
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65093<br />SLPM-65403 <small>(Koei the Best)</small><br />SLPM-65702 <small>(Koei Low Price Series)</small><br />SLPM-67522
|serialsNTSCJ      = SLPM-65093<br />SLPM-67522 <small>(Korea)</small><br />SLPM-65403 <small>(Koei the Best)</small><br />SLPM-65702 <small>(Koei Low Price Series)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = February 14, 2002<br />October 2, 2003 <small>(Koei the Best)</small><br />August 5, 2004 <small>(Koei Low Price Series)</small>
|releasedateNTSCJ  = February 14, 2002<br />August 16, 2002 <small>(Korea)</small><br />October 2, 2003 <small>(Koei the Best)</small><br />August 5, 2004 <small>(Koei Low Price Series)</small>
|statusNTSCJ      = February 28, 2002
|statusNTSCJ      =  
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows 10 Pro 64-bit
|CPU=?
|CPU=Intel i7-6700K @ 4.00GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=?
|Revision=v1.7.0 (dev-13)
|Graphics=?
|Graphics=GSdx 1.2.0
|Sound=?
<spoiler show="Settings" hide="Hide">
|Comments=This is a test placeholder. Add your configuration here.
* Renderer: OpenGL (Hardware)
|Tester=?
* Internal Resolution: 4x Native
* Large Framebuffer: ON
* Anisotropic Filtering: 16x
* Enable HW Hacks
* Round Sprite: Half
</spoiler>
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=BIOS: USA v02.30, Preset: 3 (Balanced), using widescreen patch and 4:3 FMV override. Goes ingame and runs perfectly stable at full speed. Increasing the internal resolution causes lines to appear around text and other sprites. Using the HW hack "Round Sprite: Half" eliminates most of them but there are still a few lines visible (e.g. on the character portraits). Pressing L2 during a battle to bring up additional army information and then zooming out makes glitchy sprites appear right next to the army numbers. I have played the first hour of the game and didn't run into any other issues. See my video [https://www.youtube.com/watch?v=A4d8ZrpEkSQ/ here].
|Tester=TomBoss
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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