Duel Masters: Difference between revisions

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|Comments=Finished the Fire deck campaign. Encountered no crashes or freezes. There are minor visual glitches present in hardware mode and when uprendering the game. There is also a certain hard to replicate visual bug present in the software renderer too where the dome on the model of the monster "Bloody Squito" is not transparent. Runs at 120 FPS uncapped during the duels and 200 FPS outside of them.
|Comments=Finished the Fire deck campaign. Encountered no crashes or freezes. There are minor visual glitches present in hardware mode and when uprendering the game. There is also a certain hard to replicate visual bug present in the software renderer too where the dome on the model of the monster "Bloody Squito" is not transparent. Runs at 120 FPS uncapped during the duels and 200 FPS outside of them.
|Tester=Vibhor}}
|Tester=Vibhor}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home x64 (V1909)
|CPU=Intel Core i7-8700K @ 4.70 GHz
|GPU=NVIDIA GeForce GTX 1070 Ti 8 GB GDDR5
|Revision=1.5.0 (dev-3285)
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** Preset: 2-Safe(Default)
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** mVU Flag Hack: ✓
** MTVU: X
</spoiler>
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 12x Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* CRC Hack Level: Full (Direct3D)
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments= Finished Nature Campaign fully. Zero crashes or hangs. Runs at full 60 fps constantly. Uncapped at 12x resolution runs between 100-120 fps. Bloody Squito monster has glitchy transparency on bulb. Sometimes it's fine, sometimes not. May depend on which arena it spawns in.
|Tester=Yokrei}}
{{TestingFooter}}
{{TestingFooter}}


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