Drome Racers: Difference between revisions

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2,077 bytes added ,  6 December 2015
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{{info-stub}}
{{infobox
{{infobox
|image            =
|image            = Drome_racers.png
|caption          =
|caption          =
|developer        =
|developer        = Attention To Detail
|genre            =
|publisher        = [[Electronic Arts]]
|gameinfo          =
|genre            = Racing
|wikipedia        =
|wikipedia        = [http://en.wikipedia.org/wiki/Drome_Racers Link]
|reviewlinks      =
|gameinfo          = Drome Racers mixes all-terrain racing with futuristic environments. In high-tech racing machines based on Lego toys, you'll race through a city, a mountain, and a canyon, while earning money for car upgrades. Each track features special pick-ups, including a shield to avoid challengers, speed boost to grab that checkered flag, and mines and hatchets to slow down your opponents. Dominate the competition in gameplay modes such as Arcade, Time Trial, and Career, or challenge a friend to a one-on-one multiplayer race.<br />
|reviewscore      =
Set in the year 2015, Drome Racers is a combination of racing gameplay with the Lego license, offering vehicles based upon the 2002 Lego construction toys.
|sw-rendering-only = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561617-drome-racers Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/drome-racers Metacritic]|57/100}}
|eu_rating        = 3+
|na_rating_text    = Mild Violence
|na_rating        = E
|danish            = SLES-51303
|swedish          = SLES-51303
|italian          = SLES-51303
|dutch            = SLES-51303
|spanish          = SLES-51303
|french            = SLES-51303
|german            = SLES-51303
|english          = SLES-51303 & SLUS-20577
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-20577
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = November 20, 2002
|releasedateNTSCU  = November 20, 2002
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-51303
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = December 6, 2002
|releasedatePAL    = December 6, 2002
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|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
|NTSCJ            = 1
|serialsNTSCJ      =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
}}
}}


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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=1
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows
|CPU=?
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=?
|GPU=Nvidia GTX 285 768MB
|Revision=?
|Revision=13 11 2012 1.1.0 r5452-
|Graphics=?
|Graphics=GSdx 5442 SSE41 [29 10 2012]
|Sound=?
|Sound=
|Comments=This is a test placeholder. Add your configuration here.
*SPU2-X 2.0.0 [21 11 2012]
|Tester=?
*LilyPad 0.11.0 [09 10 2012]
|Comments=Environment is blank if gsdx is in hardware mode. In software mode it looks fine, but hangs shortly ingame.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 920 @ 3.8Ghz
|GPU=Nvidia GTX 570 1368MB
|Revision=1.2.1 r5875
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=Europe v01.70(27/02/2003), Game needs to be played in software mode as hardware mode has a static image over it (as above), but runs at full speed with 3 render threads. No longer hangs, played a few races to make sure., Shadows are a bit SPS-like, but it's not intrusive to the gameplay
|Tester={{ForumUser|refraction}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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-->
-->


==Trivia==
* Also known as '''Lego Drome Racers'''
==The gallery==
<gallery>
File:Drome_Racers_Forum_1.jpg|Drome Racers (SLUS 20577)
</gallery>




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