DreamWorks Shrek SuperSlam: Difference between revisions

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{{info-stub}}
{{infobox
 
|image            = Cover_DreamWorks_Shrek_SuperSlam.jpg
{{infobox game
|caption          = NTSC-U cover
|image            =
|developer        = Shaba Games
|caption          =
|publisher        = [[Activision]]
|developer        =
|genre            = Action, Fighting
|genre            =
|gameinfo          = You can battle characters from the Shrek movies in Shrek SuperSlam. The game lets you play as one of 20 characters, such as the heroic Shrek or villainous Prince Charming. Use weapons, potions, or a character's signature special move to fight through 16 fully-destructible arenas. Then, battle with up to four of your friends or play through more than 30 minigames.
|gameinfo          =
|wikipedia        = [https://en.wikipedia.org/wiki/Shrek_SuperSlam Link]
|wikipedia        =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/928153-dreamworks-shrek-superslam Link]
|reviewlinks      =
|numberofplayers  = 4
|reviewscore      =
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shrek-superslam Metacritic]|67/100}}
|au_rating        = PG
|au_rating_text    = Mild Violence
|eu_rating        = 12+
|na_rating_text    = Cartoon Violence, Crude Humor
|na_rating        = E10+
|multitap          = 1
|swedish          = SLES-53751
|italian          = SLES-53752
|dutch            = SLES-53752
|spanish          = SLES-53752
|french            = SLES-53752
|german            = SLES-53751
|english          = SLES-53657 & SLES-53751 & SLUS-21197
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-21197
|CRCsNTSCU        =
|CRCsNTSCU        = C09CB530
|releasedateNTSCU  =
|releasedateNTSCU  = October 25, 2005
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-53657<br />SLES-53751<br />SLES-53752
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = November 18, 2005
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 0
|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
Line 34: Line 47:
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          =
|gsname            =
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel i5-6500 @ 3.20 GHz
|GPU=AMD Radeon R9-390
|Revision=1.7.0 dev1154
|Graphics=GSdx 1.2.0
|Sound=build-in
|Comments=Some textures are messed up in D3D mode, no issue in SW renderer. Affects mainly menus, 3D scenes look fine. Occasional slowdowns, not game breaking.
|Tester=McQueen
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced excluding sprite)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at 1440p (2K) 60 FPS, without freezes, bugs and brakes.
|Tester=Chern40+7
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
==Known Issues==
{{Issue
|IssueName=Texture issue
|IsFixed=0
|IssueLevel=0
|Description= some texture In the game appear corrupted
|Workaround= switch to software renderer
}}
== Gallery ==
<gallery widths="175px" heights="100px">
File:Shrek SuperSlam - title.png
File:Shrek SuperSlam - fight 1.png
File:Shrek SuperSlam - fight 2.png
File:Shrek SuperSlam - fight 3.png
File:Shrek SuperSlam - victory.png
</gallery>
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Shrek-Superslam-SLUS-21197-U--29841 Shrek Superslam (SLUS 21197) (U)]}}
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