DreamWorks Shrek Smash n' Crash Racing: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            =
|image            = Cover_DreamWorks_Shrek_Smash_n_Crash_Racing.jpg
|caption          =
|caption          =
|developer        =
|developer        = Activision
|genre            =
|publisher        = [[Activision]]
|gameinfo          =
|genre            = Racing
|wikipedia        =
|gameinfo          = Smash N' Crash through the Shrek universe atop a mount with a personality all its own! Play as your favorite Shrek character and pit your racing and combat skills against an assortment of twisted fairy-tale opponents. Grab your mount and bump, crash and slide your way across 12 fairy-tale locations. If you fall behind, don't worry - use magical pick-ups to even the odds or battle your way back by knocking your opponents off their mounts. Beat your friends to the finish line in this fun and funny smash & crash twisted fairy-tale adventure!
|reviewlinks      =
|wikipedia        = [https://en.wikipedia.org/wiki/Shrek_Smash_n%27_Crash_Racing Link]
|reviewscore      =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/933854-dreamworks-shrek-smash-n-crash-racing Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shrek-smash-n-crash-racing Metacritic]|53/100}}
|widescreenpatch  = 1
|au_rating        = G
|eu_rating        = 3+
|na_rating_text    = Comic Mischief
|na_rating        = E
|italian          = SLES-54553
|spanish          = SLES-54553
|french            = SLES-54553
|german            = SLES-54553
|english          = SLES-54553 & SLUS-21392
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-21392
|CRCsNTSCU        =
|CRCsNTSCU        = 34B473E6
|releasedateNTSCU  =
|releasedateNTSCU  = November 14, 2006
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-54553
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = February 9, 2007<br />February 14, 2007 <small>(Australia)</small>
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 0
|serialsNTSCJ      =
|serialsNTSCJ      =
|CRCsNTSCJ        =
|CRCsNTSCJ        =
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|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Status
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Status
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
<spoiler show="Settings Emulator" hide="Hide">
* Speedhacks:
** EEC: -1 & VUCS: 1
** INTC Spin Detection
** Wait Loop Detection
** mVU Flag
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (Forced and PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at full speed 1440p (2K), with no brakes, bugs or freezes.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
<!--
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File:DreamWorks_Shrek_Smash_n_Crash_Racing_Forum_1.jpg|DreamWorks Shrek Smash n' Crash Racing (SLUS 21392)
File:DreamWorks_Shrek_Smash_n_Crash_Racing_Forum_1.jpg|DreamWorks Shrek Smash n' Crash Racing (SLUS 21392)
</gallery>
</gallery>
[[Category:temp to check if navbox is required]]
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Shrek-Smash-n-Crash-Racing-SLUS-21392-U--29842 Shrek Smash n' Crash Racing (SLUS 21392) (U)]}}
*[http://forums.pcsx2.net/Thread-Shrek-Smash-n-Crash-Racing-SLUS-21392-U--29842 Shrek Smash n' Crash Racing (SLUS 21392) (U)]}}

Revision as of 19:23, 26 October 2021

DreamWorks Shrek Smash n' Crash Racing

Game general and emulation properties:
ESRB rating: E (Comic Mischief)
PEGI rating: 3+
OFLC rating: G
Widescreen patch available
Supports up to two local players
Languages supported:
English: SLES-54553 & SLUS-21392
German: SLES-54553
French: SLES-54553
Spanish: SLES-54553
Italian: SLES-54553
Region NTSC-U:
Serial numbers: SLUS-21392
Release date: November 14, 2006
CRCs: 34B473E6
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54553
Release date: February 9, 2007
February 14, 2007 (Australia)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Activision
Publisher(s): Activision
Genre: Racing
Wikipedia: Link
Game review links: Metacritic53/100
Game description: Smash N' Crash through the Shrek universe atop a mount with a personality all its own! Play as your favorite Shrek character and pit your racing and combat skills against an assortment of twisted fairy-tale opponents. Grab your mount and bump, crash and slide your way across 12 fairy-tale locations. If you fall behind, don't worry - use magical pick-ups to even the odds or battle your way back by knocking your opponents off their mounts. Beat your friends to the finish line in this fun and funny smash & crash twisted fairy-tale adventure!


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 5 of June- GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Status
NTSC-U Windows 8.1, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
v1.7.0-dev-1907

<spoiler show="Settings Emulator" hide="Hide">

  • Speedhacks:
    • EEC: -1 & VUCS: 1
    • INTC Spin Detection
    • Wait Loop Detection
    • mVU Flag

</spoiler>

GSdx

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Native Resolution: 2560x1440
  • Texture Filtering: Bilinear (Forced and PS2)
  • Anisotropic Filtering: 16x
  • Mipmapping: Basic (Fast)
  • CRC Hack Level: Partial (OpenGL)
  • Date Accuracy: Fast (Default)
  • Blending Accuracy: Basic (Recommended)
  • FXAA Shader

</spoiler>

  • SPU2-X
  • LilyPad
Europe v02.00(14/06/2004), The game runs at full speed 1440p (2K), with no brakes, bugs or freezes. Chern40+7




The gallery

Public compatibility forum links