Drakengard: Difference between revisions
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comments rewrite in lue of discord comments, hopefully its detailed enough now.
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m (comments rewrite in lue of discord comments, hopefully its detailed enough now.) |
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|Sound=*SPU2-X 2.0.0 (default 1.6) | |Sound=*SPU2-X 2.0.0 (default 1.6) | ||
*LilyPad 0.12.1 (default 1.6) | *LilyPad 0.12.1 (default 1.6) | ||
|Comments= | |Comments=95-100% speed, usually fullspeed with rare slowdowns. Appears to be some kind of garbage or corruption after fmv's play or when skipped. | ||
|Tester=Nyahello | |Tester=Nyahello | ||
}} | }} | ||
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|Graphics=GSdx32-AVX2 1.2.0 (default 1.7) | |Graphics=GSdx32-AVX2 1.2.0 (default 1.7) | ||
<spoiler show="Settings" hide="Hide"> | <spoiler show="Settings" hide="Hide"> | ||
*Software rendering mode | *Software rendering mode (5 threads) | ||
* | *D3D11 native/4x | ||
* | *OpenGL native/4x | ||
</spoiler> | </spoiler> | ||
|Sound=*Default (core 1.7) | |Sound=*Default (core 1.7) | ||
|Comments= | |Comments=Hardware modes are GPU heavy maxing out the GS thread, while Software rendering maxes out the EE thread even with MTVU. Game speed can drop as low as 70% depending on how many enemies are on screen, and averages around 90%. The EE timing and VU1 kickstart manual gamefixes can improve the speed slightly (5-10%). EE cyclerate reduction causes internal slowdown. | ||
|Tester=Nyahello | |Tester=Nyahello | ||
}} | }} |