Drakengard: Difference between revisions

1,052 bytes added ,  6 September 2017
My testing of the PAL version of the game.
m (Sorted entries)
(My testing of the PAL version of the game.)
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|Comments=Requires a fast CPU. This game doesn't have any glitches but it lags horribly. You can set VU to 1 without problems but go any higher and the game lags and you can't enable EE hacks as the game uses it all up. Regardless though it is almost playable(40FPS without hacks).
|Comments=Requires a fast CPU. This game doesn't have any glitches but it lags horribly. You can set VU to 1 without problems but go any higher and the game lags and you can't enable EE hacks as the game uses it all up. Regardless though it is almost playable(40FPS without hacks).
|Tester=Crazysteve88
|Tester=Crazysteve88
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7 Ultimate x64 (SP1)
|CPU=Intel Core i5-2500K @ 3.70 GHz
|GPU=NVIDIA GeForce GTX 670 @ 2 GB
|Revision=1.5.0 (dev-1678 gcfb8013)
<spoiler show="Settings" hide="Hide">
* EE Cyclerate: 1 (also tested 0 and -1)
* VU Cycle Stealing: 0
* Enable INTC Spin Detection
* Enable Wait Loop Detection
* mVU Flag Hack: Enabled
* MTVU: Enabled
</spoiler>
|Graphics=GSdx 1.1.0 AVX
<spoiler show="Settings" hide="Hide">
* Large Frame Buffer
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 4x Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Off
* CRC Hack Level: Full
* Shader Configuration - FXAA: Enabled
</spoiler>
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=BIOS: Europe v1.90. A self-made widescreen patch for the PAL version.
Stable 50 fps, in turbo mode the game can run at 80-100 fps with EE 1.
With 100% game completion found only 2 minor issues: glitchy graphics at the "game over" screen and with special attack of a "Broken Dogma" weapon.
|Tester=Xymjak
}}
}}
{{TestingEntry
{{TestingEntry
ninja
1

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