Drakan: The Ancients' Gates: Difference between revisions

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|releasedateNTSCU  = January 28, 2002
|releasedateNTSCU  = January 28, 2002
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  = 2
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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|releasedatePAL    = July 5, 2002
|releasedatePAL    = July 5, 2002
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    = 2
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
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|macstatusNTSCJ    =
|macstatusNTSCJ    =
}}
}}
__NOTOC__


{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
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* Constant 50 fps (starting video is somewhat slower ~40 fps)
* Constant 50 fps (starting video is somewhat slower ~40 fps)
|Tester=Elvin presler
|Tester=Elvin presler
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7-4790k at 4 ghz
|GPU=Nvidia GTX 970 ssc
|Revision=Pcsx2 1.3.1
|Graphics=GSdx
|Sound=SPU2-X
|Comments=No fixes or speed hacks enabled. Shadeboost is on, basically everything else is off. 4:3 aspect ratio, 6x native resolution. FXAA works but is not required. DX11/10 Hardware Mode. 58-60 fps constant, minimal to no stutter, very smooth. Almost as glitch free as on the Ps2, but much prettier. Glitches: Fire halos show through walls at close range, Sunglare shows through certain mountain geometry, The sky is distorted in a pinwheel pattern, but only above the character, straight up. (Not on the horizon.)
|Tester={{ForumUser|Aegrus}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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