Drakan: The Ancients' Gates: Difference between revisions
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|GPU=Geforce 1660 Super | |GPU=Geforce 1660 Super | ||
|Revision=1.7.0 (dev-1545) | |Revision=1.7.0 (dev-1545) | ||
< | <!-- | ||
* '''Speedhacks:''' | * '''Speedhacks:''' | ||
** EE Cyclerate: 0 | ** EE Cyclerate: 0 | ||
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** mVU Flag Hack: ✓ | ** mVU Flag Hack: ✓ | ||
** MTVU: ✓ | ** MTVU: ✓ | ||
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|Graphics=GSdx | |Graphics=GSdx | ||
< | <!-- | ||
* Renderer: OpenGL | * Renderer: OpenGL | ||
* Internal Resolution: 6x Native | * Internal Resolution: 6x Native | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
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|Sound=SPU2-X | |Sound=SPU2-X | ||
|Comments=Completed about 1/4 of the game. Runs very well. Use OpenGL to prevent some light effects being visible through solid geometry. There are thin white lines around HUD elements if you play above native res, and there doesn't seem to be anything we can do about that, but it's easily ignored. Loading times (and saving times) are ridiculous, but can be sped through by disabling the framelimiter. I love it when emulation tricks make games better! | |Comments=Completed about 1/4 of the game. Runs very well. Use OpenGL to prevent some light effects being visible through solid geometry. There are thin white lines around HUD elements if you play above native res, and there doesn't seem to be anything we can do about that, but it's easily ignored. Loading times (and saving times) are ridiculous, but can be sped through by disabling the framelimiter. I love it when emulation tricks make games better! | ||
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==Trivia== | ==Trivia== | ||
* {{SpoilerTable|caption=Ravenshold spoiler|text=The button-sequence for the skeleton-statue at Ravenshold: "S E E W S N N S".}} | |||
The button-sequence for the skeleton-statue at Ravenshold: "S E E W S N N S". | |||
==Known Issues== | ==Known Issues== | ||
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== Gameplay Screenshots == | == Gameplay Screenshots == | ||
{{SpoilerTable|caption=Show images|text= | |||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
File:Drakan1-cynicmimic.jpg|v1.7.0 dev-1545, 6x Native Resolution (2160p), FXAA, 16xAF, widescreen patch | File:Drakan1-cynicmimic.jpg|v1.7.0 dev-1545, 6x Native Resolution (2160p), FXAA, 16xAF, widescreen patch | ||
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Drakan2-shot20.png|<center>Hmmm! This is a whole another story!</center> | Drakan2-shot20.png|<center>Hmmm! This is a whole another story!</center> | ||
Drakan2-shot27.png|<center>One frame from the last video: the proof that game can be beaten in emulator!</center> | Drakan2-shot27.png|<center>One frame from the last video: the proof that game can be beaten in emulator!</center> | ||
</gallery> | </gallery>}} | ||
{{SpoilerTable|caption='''WARNING:''' The following images contain spoilers to various story-related content, including the ending.|text= | |||
<gallery widths="175px" heights="100px"> | <gallery widths="175px" heights="100px"> | ||
Drakan2-shot7.png|<center>This butterfly will show some respect, I'll see to it.</center> | Drakan2-shot7.png|<center>This butterfly will show some respect, I'll see to it.</center> | ||
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Drakan2-shot25.png|<center>This is the right time to keep a promise.</center> | Drakan2-shot25.png|<center>This is the right time to keep a promise.</center> | ||
Drakan2-shot26.png|<center>What a waste of a good ancient temple! Vandalism!</center> | Drakan2-shot26.png|<center>What a waste of a good ancient temple! Vandalism!</center> | ||
</gallery> | </gallery>}} | ||