Dragon Quest VIII: Journey of the Cursed King: Difference between revisions

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|Description= There is some square reflection from water and some crystallike reflection on cavewalls.
|Description= There is some square reflection from water and some crystallike reflection on cavewalls.
|Workaround=Use software mode there (F9)
|Workaround=Use software mode there (F9)
}}
{{Issue
|IssueName=Black Boxes
|IsFixed=0
|IssueLevel=0
|AffectedVersions=Prior to v1.5.0-dev-2784-gfce391856
|Description=A black box appears around a character when psyched to maximum Up.
|Workaround=Build v1.5.0-dev-2784-gfce391856 and newer do not include Direct3D9 and will not have this issue. For older builds, go to Config > Video (GS) > Plugin Settings, and set Renderer to any option but "Direct3D9 (Hardware)".
}}
}}


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|Description=Cutscenes that use the sepia filter are corrupted and will become opaque
|Description=Cutscenes that use the sepia filter are corrupted and will become opaque
|Workaround=Resolved in 1.5.0 development builds. For older builds, go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to "Advanced Settings and Hacks", and set Skipdraw to "2". Or use any "(Software)" renderer
|Workaround=Resolved in 1.5.0 development builds. For older builds, go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to "Advanced Settings and Hacks", and set Skipdraw to "2". Or use any "(Software)" renderer
}}
{{Issue
|IssueName=Black Boxes
|IsFixed=1
|IssueLevel=0
|AffectedVersions=Prior to v1.5.0-dev-2784-gfce391856
|Description=A black box appears around a character when psyched to maximum Up.
|Workaround=Build v1.5.0-dev-2784-gfce391856 and newer do not include Direct3D9 and will not have this issue. For older builds, go to Config > Video (GS) > Plugin Settings, and set Renderer to any option but "Direct3D9 (Hardware)".
}}
}}


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