Dragon Quest VIII: Journey of the Cursed King: Difference between revisions

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{{Dragon Quest series}}

Revision as of 08:55, 21 November 2014

Dragon Quest VIII: Journey of the Cursed King

North American box art for Dragon Quest VIII: Journey of the Cursed King
Region NTSC-U:
Serial numbers: SLUS 21207
Release date: November 11th, 2005
CRCs: F4715852
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-53974
Release date: April 13, 2006
CRCs: 945FBF31
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65888
Release date: November 27, 2004
CRCs: 1F3D5031
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Level-5
Genre: Role Playing Game (RPG)
Wikipedia: Link
Game review links: Link
Game review score: 9/10
Game description: Dragon Quest VIII: Journey of the Cursed King, known in Japan as Dragon Quest VIII Sora to Umi to Daichi to Norowareshi Himegimi (ドラゴンクエストVIII 空と海と大地と呪われし姫君, lit. "Dragon Quest VIII: The Sky, the Ocean, the Earth, and the Cursed Princess") and in PAL regions as Dragon Quest: The Journey of the Cursed King, is a role-playing video game developed by Level-5 and published by Square Enix for the PlayStation 2.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • 3.0GHz+ CPU
  • Radeon HD4870
r1884 GSDX 1846 SPU2-X 1.2.0 Enabling x2 cycle rate and IOP x2 cycle rate may give a slight fps increase. Be sure to enable 8-bit textures in GDSX to get a performance boost.

• Its a very GPU intensive game, nVidia cards will preform better then ATI cards. Be sure to enable 8-bit textures in GDSX. • With a ATI Radeon HD on 1024•768 resolution you will mostly get 60fps but at sometimes it drops down to 55 (mostly in overworld).

24.59.33.132
PAL Windows 7 Home Premium
  • E4400 Core2 Duo @ 2.4ghz
  • 9600GT
Rev 2523 GSDX SPU2-X PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x) 124.180.6.80
NTSC-J ?
  • AMD Phenom II x3 720 @ 3.6GHz
  • ATI Radeon HD4870 1GB version
0.9.8 GSDX r4459
  • SPU2-X 1.4.0
  • LilyPad 0.10.0
Enabling EE cycle rate (3) may give a slight fps increase. Machina
NTSC-U Windows 7 Ultimate
  • Intel Core i5-2310 2.90Ghz
  • Nvidia GTX650 2GB
1.3.0 GSDX SPU2-X 2.0.0 Game runs fine at 60FPS with 2x Scaling, FXAA and Shader FX, 16x Anisotropic Filtering. I activated the WildArmsOffset in HWHacks to fix some glitches texture. Wwsnkneo



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC Ubuntu 12.04+, Archlinux
  • AMD FX4300
  • Nvidia GTX 650 Ti, AMD Radeon 6850 and 7850
1.2.2 GSdx SPU2X SDL Catalyst runs faster than Radeon open source but has freezes in Farebury in the church; open source Radeon r600 driver more compatible than radeonsi, but both are very slow; Nvidia closed source is much better; game able to be completed with occasional slowdowns; software mode required in flashback scenes and it will be very slow regardless of gpu driver; you may need to adjust clamps in Farebury to enter Kalderasha's house DaTankAC



Known Issues

Black Boxes

  • Status: Active
  • Type: Minor
  • Affected Game Versions: All
  • Description: In DX9 HW mode black box will appear around character when psyched up to maximum Up
  • Workaround: Use DX 11 HW