Difference between revisions of "Dragon Quest VIII: Journey of the Cursed King"

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<!-- PAL props -->
 
<!-- PAL props -->
 
|PAL              = 1
 
|PAL              = 1
|serialsPAL        =
+
|serialsPAL        = SLES-53974
|CRCsPAL          =
+
|CRCsPAL          = 945FBF31
|releasedatePAL    =
+
|releasedatePAL    = April 13, 2006
 
|statusPAL        = 2
 
|statusPAL        = 2
 
|linuxstatusPAL    =
 
|linuxstatusPAL    =
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<!-- NTSC-J props -->
 
<!-- NTSC-J props -->
 
|NTSCJ            = 1
 
|NTSCJ            = 1
|serialsNTSCJ      =
+
|serialsNTSCJ      = SLPM-65888
|CRCsNTSCJ        =
+
|CRCsNTSCJ        = 1F3D5031
|releasedateNTSCJ  =
+
|releasedateNTSCJ  = November 27, 2004
|statusNTSCJ      =
+
|statusNTSCJ      = 2
 
|linuxstatusNTSCJ  =
 
|linuxstatusNTSCJ  =
 
|macstatusNTSCJ    =
 
|macstatusNTSCJ    =
 
<!-- Windows specs -->
 
<!-- Windows specs -->
|pcsx2ver          = r1884
+
|pcsx2ver          = 0.9.8
|gsname            = GDSX
+
|gsname            = GSDX
|gsver            = 1846
+
|gsver            = r4459
 
|soundname        = SPU2-X
 
|soundname        = SPU2-X
|soundver          = 1.2.0
+
|soundver          = 1.4.0
|padname          =  
+
|padname          = LilyPad
|padver            =  
+
|padver            = 0.10.0
 
|dvdplugname      =  
 
|dvdplugname      =  
|dvdplugver        = 0.9.0
+
|dvdplugver        =  
 
|biosver          = USA v2.0
 
|biosver          = USA v2.0
|hacks            = Enabling x2 cycle rate and IOP x2 cycle rate may give a slight fps increase. Be sure to enable 8-bit textures in GDSX to get a performance boost.
+
|hacks            = Hacks:
|fpsinfo          = 55-60fps at all times with 1024x768 resolution
+
*Enabling EE cycle rate (3) may give a slight fps increase.  
 +
*Be sure to enable 8-bit textures in GDSX to get a performance boost.
 
|comment          = Its a very GPU intensive game, nVidia cards will preform better then ATI cards. To play on native res you should at least be using a nVidia 9800GT or a similar performance ATI card. Note that even though DQVIII is a GPU intensive game a dual core CPU clocked at under 3.2GHz will most likely limit performance.
 
|comment          = Its a very GPU intensive game, nVidia cards will preform better then ATI cards. To play on native res you should at least be using a nVidia 9800GT or a similar performance ATI card. Note that even though DQVIII is a GPU intensive game a dual core CPU clocked at under 3.2GHz will most likely limit performance.
  
 
PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x). Ran on a computer with a 9600GT, E4400 Core2 Duo @ 2.4ghz, and Windows 7 Home Premium, using DX10 mode GSdx.
 
 
<!-- Linux specs -->
 
<!-- Linux specs -->
 
|linuxpcsx2ver    =
 
|linuxpcsx2ver    =
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|cputype          = AMD Phenom II x3 720 @ 3.6GHz
 
|cputype          = AMD Phenom II x3 720 @ 3.6GHz
 
|gputype          = ATI Radeon HD4870 1gb version
 
|gputype          = ATI Radeon HD4870 1gb version
|pccomment        =  
+
|pccomment        = *55-60fps at all times with 1024x768 resolution
 +
*PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x). Ran on a computer with a 9600GT, E4400 Core2 Duo @ 2.4ghz, and Windows 7 Home Premium, using DX10 mode GSdx.
 
}}
 
}}

Revision as of 22:58, 30 August 2011


Dragon Quest VIII: Journey of the Cursed King
20060630050721!Dragon Quest VIII Journey of the Cursed King.jpeg
Region NTSC-U:
Serial numbers: SLUS 21207
Release date: November 11th, 2005
CRCs: F4715852
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53974
Release date: April 13, 2006
CRCs: 945FBF31
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65888
Release date: November 27, 2004
CRCs: 1F3D5031
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Level-5
Genre: RPG
Wikipedia: Wikipedia.org
Game review links: IGN.com
Game review score: 9/10

Winlogo.png Test configuration on Windows:

PCSX2 version: 0.9.8
Graphics by GSDX: r4459
Sound by SPU2-X: 1.4.0
Pad plugin is LilyPad: 0.10.0
BIOS version: USA v2.0

Comments: Its a very GPU intensive game, nVidia cards will preform better then ATI cards. To play on native res you should at least be using a nVidia 9800GT or a similar performance ATI card. Note that even though DQVIII is a GPU intensive game a dual core CPU clocked at under 3.2GHz will most likely limit performance. Hack comments: Hacks:

  • Enabling EE cycle rate (3) may give a slight fps increase.
  • Be sure to enable 8-bit textures in GDSX to get a performance boost.

Linlogo.png Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


Pclogo.png PC specs used to test the game:

CPU: AMD Phenom II x3 720 @ 3.6GHz
GPU: ATI Radeon HD4870 1gb version

Comments:

  • 55-60fps at all times with 1024x768 resolution
  • PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x). Ran on a computer with a 9600GT, E4400 Core2 Duo @ 2.4ghz, and Windows 7 Home Premium, using DX10 mode GSdx.