Dragon Quest VIII: Journey of the Cursed King: Difference between revisions

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(I added the settings I use to play the game along with the appropriate info.)
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|Comments=The game runs flawlessly. Don't touch the emulation settings, keeping the safe preset is fine. Use OpenGL (Hardware), set the resolution to anything as long as it's not custom, enable hardware depth, accurate date and basic blending unit accuracy. Go to H/W hacks, set skipdraw to 0, enable Preload Data Frames and set Round Sprite to half or full (I prefer full)
|Comments=The game runs flawlessly. Don't touch the emulation settings, keeping the safe preset is fine. Use OpenGL (Hardware), set the resolution to anything as long as it's not custom, enable hardware depth, accurate date and basic blending unit accuracy. Go to H/W hacks, set skipdraw to 0, enable Preload Data Frames and set Round Sprite to half or full (I prefer full)
|Tester=Gamesfan34260
|Tester=Gamesfan34260
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i5-7300HQ @ 2.50 GHz
|GPU=NVIDIA GeForce GTX 1050 Ti @ 4 GB
|Revision=1.5.0 dev-3310 g24be7785d
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** Preset: 2 - Safe
** Enable fast CDVD: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
* '''GSdx:'''
** Renderer: OpenGL (Hardware)
** Internal Resolution: 3x Native
* '''HW Hacks:'''
** Disable Safe Features: ✓
** Half-pixel Offset: Special (Texture)
** Round Sprite: Half
</spoiler>
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=Runs perfectly. Compatible with HDLoader. Disable Safe Features removes thick black outlines around characters. Half-pixel Offset set to Special (Texture) thins out the black lines at the edges of the screen, Normal (Vertex) also works but creates a blue line at the top of the screen and makes lines run through certain effects. Round Sprite set to Half removes Text Artifacts.
|Tester=Lumaro
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10
|CPU=AMD Ryzen 5 2600 @ 3.4GHz
|GPU=AMD Radeon RX 580 @ 4 GB
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
* '''GS Window:'''
** Preset: Uncheck
** Aspect Ratio: Fit to Window
** FMV Aspect Ratio: Off
* '''Speedhacks:'''
** INTC: ✓
** Wait loop Detection: ✓
** Enable fast CDVD: ✓
** mVU: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
* '''GSdx:'''
** Renderer: Direct3D 11 (Hardware)
** Texture Filtering: Bilinear (Forced)
** Internal Resolution: 5x Native
** Anisotropic Filtering: 16x
** CRC Hack Level: Full (Direct3D)
** Blending Accuracy: Basic (Recommended)
* '''HW Hacks:'''
** Disable Safe Features: ✓
** Half-pixel Offset: Special (Texture)
** Round Sprite: Full
</spoiler>
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=This config runs perfectly for me without any bug at the momment, with OpenGL the game has FPS drop in some areas and this setting fixed it for me. Working at June 2020
|Tester=samoisamoi12
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{Issue
{{Issue
|IssueName=Missing shadows
|IssueName=Bad reflection on water/cavewalls
|IsFixed=1
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=Shadows are missing in hardware mode.
|Description= There is some square reflection from water and some crystallike reflection on cavewalls.
|Workaround=Resolved in 1.5.0 development builds. For older builds, go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and set Skipdraw to "1". Or go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
|Workaround=Use software mode there (F9)
}}
 
{{Issue
|IssueName=Black Boxes
|IsFixed=1
|IssueLevel=0
|AffectedVersions=Prior to v1.5.0-dev-2784-gfce391856
|Description=A black box appears around a character when psyched to maximum Up.
|Workaround=Build v1.5.0-dev-2784-gfce391856 and newer do not include Direct3D9 and will not have this issue. For older builds, go to Config > Video (GS) > Plugin Settings, and set Renderer to any option but "Direct3D9 (Hardware)".
}}
}}


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|Description=At higher than native resolutions, pseudo-random artifacts appear around the text in dialog boxes and menus.
|Description=At higher than native resolutions, pseudo-random artifacts appear around the text in dialog boxes and menus.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and set Round Sprite to "Half".
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and set Round Sprite to "Half".
}}
{{Issue
|IssueName=Opaque Sepia Filter during some Cutscenes
|IsFixed=1
|IssueLevel=1
|AffectedVersions=Prior to 1.5.0
|Description=Cutscenes that use the sepia filter are corrupted and will become opaque
|Workaround=Resolved in 1.5.0 development builds. For older builds, go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to "Advanced Settings and Hacks", and set Skipdraw to "2". Or use any "(Software)" renderer
}}
}}


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|Description=When upscaling, black lines will appear along the bottom and right sides of the screen. The lines will fade/flicker in and out as the camera rotates.
|Description=When upscaling, black lines will appear along the bottom and right sides of the screen. The lines will fade/flicker in and out as the camera rotates.
|Workaround=Keep Internal Resolution at Native, or use a Software renderer. Alternatively, enable Half-pixel Offset to thin them out (small lines will still be present), but this will also break some other effects (water will now have lines going through it).
|Workaround=Keep Internal Resolution at Native, or use a Software renderer. Alternatively, enable Half-pixel Offset to thin them out (small lines will still be present), but this will also break some other effects (water will now have lines going through it).
}}
==Fixed Issues==
{{Issue
|IssueName=Missing shadows
|IsFixed=1
|IssueLevel=0
|Description=Shadows are missing in hardware mode.
|Workaround=Resolved in 1.5.0 development builds. For older builds, go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Configure Hacks, and set Skipdraw to "1". Or go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
}}
{{Issue
|IssueName=Opaque Sepia Filter during some Cutscenes
|IsFixed=1
|IssueLevel=1
|AffectedVersions=Prior to 1.5.0
|Description=Cutscenes that use the sepia filter are corrupted and will become opaque
|Workaround=Resolved in 1.5.0 development builds. For older builds, go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to "Advanced Settings and Hacks", and set Skipdraw to "2". Or use any "(Software)" renderer
}}
{{Issue
|IssueName=Black Boxes
|IsFixed=1
|IssueLevel=0
|AffectedVersions=Prior to v1.5.0-dev-2784-gfce391856
|Description=A black box appears around a character when psyched to maximum Up.
|Workaround=Build v1.5.0-dev-2784-gfce391856 and newer do not include Direct3D9 and will not have this issue. For older builds, go to Config > Video (GS) > Plugin Settings, and set Renderer to any option but "Direct3D9 (Hardware)".
}}
}}


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