Dragon Quest VIII: Journey of the Cursed King: Difference between revisions

Jump to navigation Jump to search
m
Sorting
(Empyria's shadow issue seems to overlap with Missing shadows issue)
m (Sorting)
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{infobox
{{infobox
|image            = 20060630050721!Dragon_Quest_VIII_Journey_of_the_Cursed_King.jpeg‎
|image            = 20060630050721!Dragon_Quest_VIII_Journey_of_the_Cursed_King.jpeg‎
|caption          = NTSC-U cover
|caption          =
|developer        = Level-5
|developer        = Level-5
|publisher        = [[Square Enix]]
|publisher        = [[Square Enix]]
|genre            = RPG
|genre            = RPG
|wikipedia        = [https://en.wikipedia.org/wiki/Dragon_Quest_VIII Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Dragon_Quest_VIII Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king/index.html GameRankings]|90/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dragon-quest-viii-journey-of-the-cursed-king Metacritic]|89/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king/index.html GameRankings]|90/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dragon-quest-viii-journey-of-the-cursed-king Metacritic]|89/100}}
|gameinfo          = The Dragon Warrior series makes its debut on the PlayStation 2 with Dragon Quest VIII: Journey of the Cursed King. You can play as a young guardsman who must fight against a curse that he is mysteriously immune to. Characters in the game are designed by the creator of the Dragonball characters and are cel-shaded to provide an "anime" feel. The game is set in a large 3D world ravaged by the effects of the curse. The game also includes a playable demo of Final Fantasy XII.
|gameinfo          = The Dragon Warrior series makes its debut on the PlayStation 2 with Dragon Quest VIII: Journey of the Cursed King. You can play as a young guardsman who must fight against a curse that he is mysteriously immune to. Characters in the game are designed by the creator of the Dragonball characters and are cel-shaded to provide an "anime" feel. The game is set in a large 3D world ravaged by the effects of the curse. The game also includes a playable demo of Final Fantasy XII.
Line 25: Line 25:
|french            = SLES-53974
|french            = SLES-53974
|german            = SLES-53974
|german            = SLES-53974
|japanese          = SLPM-62490 & SLPM-65888 & SLPM-66481
|japanese          = SLPM-62490 & SLPM-65888 & SLPM-66481
|english          = SLUS-21207 & SLUS-29157 & SLES-53974 & SLUS-21207GH
|english          = SLUS-21207 & SLUS-29157 & SLES-53974 & SLUS-21207GH
<!-- NTSC-U props -->
<!-- NTSC-U props -->
Line 37: Line 37:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53974<br />SLES-53974P <small>(Platinum)</small>
|serialsPAL        = SLES-53974<br />SLES-53974P <small>(Platinum)</small><br />SLED-53977 <small>(Demo)</small>
|CRCsPAL          = 945FBF31
|CRCsPAL          = 945FBF31
|releasedatePAL    = April 12, 2006 <small>(Australia)</small><br />April 13, 2006<br />2008 <small>(Platinum)</small>
|releasedatePAL    = April 12, 2006 <small>(Australia)</small><br />April 13, 2006<br />2008 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    = 2
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
Line 62: Line 62:
|GPU=ATI Radeon HD 4870
|GPU=ATI Radeon HD 4870
|Revision=pre 0.9.7 beta (r1884)
|Revision=pre 0.9.7 beta (r1884)
|Graphics=GSdx 1846
|Graphics=GSdx (r1846)
|Sound=SPU2-X 1.2.0
|Sound=
* SPU2-X 1.2.0
* ?
|Comments=Enabling x2 cycle rate and IOP x2 cycle rate may give a slight FPS increase. Be sure to enable 8-bit textures in GSdx to get a performance boost. It's a very GPU intensive game, nVidia cards will preform better then ATI cards. With an ATI Radeon HD on 1024*768 resolution you will mostly get 60 FPS but at sometimes it drops down to 55 (mostly in overworld).
|Comments=Enabling x2 cycle rate and IOP x2 cycle rate may give a slight FPS increase. Be sure to enable 8-bit textures in GSdx to get a performance boost. It's a very GPU intensive game, nVidia cards will preform better then ATI cards. With an ATI Radeon HD on 1024*768 resolution you will mostly get 60 FPS but at sometimes it drops down to 55 (mostly in overworld).
|Tester=24.59.33.132
|Tester=24.59.33.132
Line 72: Line 74:
|OS=Windows 7 Home Premium
|OS=Windows 7 Home Premium
|CPU=E4400 Core2 Duo @ 2.40 GHz
|CPU=E4400 Core2 Duo @ 2.40 GHz
|GPU=9600GT
|GPU=NVIDIA GeForce 9600GT
|Revision=pre 0.9.7 beta (r2523)
|Revision=pre 0.9.7 beta (r2523)
|Graphics=GSdx
|Graphics=GSdx
|Sound=SPU2-X
|Sound=
* SPU2-X
* ?
|Comments=PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x)
|Comments=PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x)
|Tester=124.180.6.80
|Tester=124.180.6.80
Line 84: Line 88:
|OS=?
|OS=?
|CPU=AMD Phenom II X3 720 @ 3.60 GHz
|CPU=AMD Phenom II X3 720 @ 3.60 GHz
|GPU=ATI Radeon HD 4870 1 GB
|GPU=ATI Radeon HD 4870 @ 1 GB
|Revision=0.9.8
|Revision=0.9.8
|Graphics=GSdx (r4459)
|Graphics=GSdx (r4459)
Line 102: Line 106:
|Graphics=GSdx
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=SCPH-70012.bin/v02.00/USA/2004, This can be a demanding game. My graphics card barely held up full speed at 3x. Software mode is required to see Empyria's shadow when going into the Dark Realm.
|Comments=SCPH-70012.bin/v02.00/USA/2004, This can be a demanding game. My graphics card barely held up full speed at 3x. Software mode is required to see Empyria's shadow when going into the Dark Realm.
|Tester={{ForumUser|jlwmanagement}}
|Tester={{ForumUser|jlwmanagement}}
Line 112: Line 116:
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.40 GHz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=NVIDIA GeForce GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=1.1.0 (r5480)
|Revision=1.1.0 (r5480)
|Graphics=GSdx SSE41 (5442)
|Graphics=GSdx SSE41 (5442)
|Sound=
|Sound=
*SPU2-X 2.0.0
* SPU2-X 2.0.0
*LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
Line 126: Line 130:
|OS=Windows
|OS=Windows
|CPU=Intel Core i5 @ 3.00 GHz
|CPU=Intel Core i5 @ 3.00 GHz
|GPU=NVIDIA GeForce 210 512MB
|GPU=NVIDIA GeForce 210 @ 512 MB
|Revision=1.2.1 (r5875)
|Revision=1.2.1 (r5875)
|Graphics=GSdx (r5875)
|Graphics=GSdx (r5875)
|Sound=
|Sound=
*SPU2-X 2.0.0 (r5830)
* SPU2-X 2.0.0 (r5830)
*LilyPad 0.11.0 (r5822)
*LilyPad 0.11.0 (r5822)
|Comments=EE/VU Rounding: Chop/Zero, Game runs smoothly with no issues.
|Comments=EE/VU Rounding: Chop/Zero, Game runs smoothly with no issues.
|Tester={{ForumUser|JBoughter}}
|Tester={{ForumUser|JBoughter}}
Line 140: Line 144:
|OS=Windows 7 Ultimate
|OS=Windows 7 Ultimate
|CPU=Intel Core i5-2310 @ 2.90 GHz
|CPU=Intel Core i5-2310 @ 2.90 GHz
|GPU=NVIDIA GeForce GTX 650 2GB
|GPU=NVIDIA GeForce GTX 650 @ 2 GB
|Revision=1.3.0
|Revision=1.3.0
|Graphics=GSdx
|Graphics=GSdx
|Sound=SPU2-X 2.0.0
|Sound=
* SPU2-X 2.0.0
* ?
|Comments=Game runs fine at 60 FPS with 2x Scaling, FXAA and Shader FX, 16x Anisotropic Filtering. I activated the WildArmsOffset in HWHacks to fix some glitches texture.
|Comments=Game runs fine at 60 FPS with 2x Scaling, FXAA and Shader FX, 16x Anisotropic Filtering. I activated the WildArmsOffset in HWHacks to fix some glitches texture.
|Tester=Wwsnkneo
|Tester=Wwsnkneo
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i5-6500 @ 3.20 GHz
|GPU=NVIDIA GeForce GTX 1060 @ 6 GB
|Revision=1.5.0 (dev-2445)
|Graphics=GSdx 1.1.0
|Sound=SPU2-X 2.0.0
|Comments=Game runs at 60+ FPS at all times without noticeable spikes using : x6 Internal Resolution, x8 Anisotropic Filtering, CRC Hack Level on Default. Had to set Round Sprites to Half and Skipdraw to 2 to fix some bugs but nothing game-breaking
|Tester=Wynd
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 156: Line 174:
|OS=Ubuntu 12.04+, Archlinux
|OS=Ubuntu 12.04+, Archlinux
|CPU=AMD FX-4300
|CPU=AMD FX-4300
|GPU=NVIDIA GeForce GTX 650 Ti, AMD Radeon HD 6850 & 7850
|GPU=multiple
|Revision=1.2.2
|Revision=1.2.2
|Graphics=GSdx
|Graphics=GSdx
|Sound=SPU2-X SDL
|Sound=
|Comments=Catalyst runs faster than Radeon open source but has freezes in Farebury in the church; open source Radeon r600 driver more compatible than RadeonSI, but both are very slow; Nvidia closed source is much better; game able to be completed with occasional slowdowns; software mode required in flashback scenes and it will be very slow regardless of GPU driver; you may need to adjust clamps in Farebury to enter Kalderasha's house
* SPU2-X SDL
* ?
|Comments=GPU's used: NVIDIA GeForce GTX 650 Ti, AMD Radeon HD 6850 & 7850. Catalyst runs faster than Radeon open source but has freezes in Farebury in the church; open source Radeon r600 driver more compatible than RadeonSI, but both are very slow; Nvidia closed source is much better; game able to be completed with occasional slowdowns; software mode required in flashback scenes and it will be very slow regardless of GPU driver; you may need to adjust clamps in Farebury to enter Kalderasha's house
|Tester=DaTankAC
|Tester=DaTankAC
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Linux Mint 19.1
|CPU=Intel Pentium CPU G3258 @ 3.20GHz
|GPU=NVIDIA GeForce GT710
|Revision=1.4.0
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution X2 Native , Blending Unit Accuracy Basic , Automatic CRC Level Partial , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack. Only player the first level its seems to play fine but more testing might be needed.
|Tester=Logeater
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Manjaro 17.0.2 Gellivara
|CPU=Intel Core i5-7600k
|GPU=NVIDIA GeForce GTX 650
|Revision=1.5.0 (dev-2175)
|Graphics=GSdx AVX2
|Sound=
* SPU2-X SDL
* ?
|Comments=Runs pretty much perfectly at 2x native res - 100% speed, slowdowns occur with 3x res although this is down to the GPU.
|Tester={{ForumUser|nijohc}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 168: Line 214:
== Trivia ==
== Trivia ==
* Original names: '''ドラゴンクエストVIII 空と海と大地と呪われし姫君''' (SLPM-65888) & (SLPM-66481), '''ドラゴンクエストVIIIプレミアム映像ディスク''' (SLPM-62490)
* Original names: '''ドラゴンクエストVIII 空と海と大地と呪われし姫君''' (SLPM-65888) & (SLPM-66481), '''ドラゴンクエストVIIIプレミアム映像ディスク''' (SLPM-62490)
* Also known as '''Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi''' (JP), '''Dragon Quest: The Journey of the Cursed King''' (EU, AU)
* Also known as '''Dragon Quest VIII: Sora to Umi to Daichi to Norowareshi Himegimi''' (JP), '''Dragon Quest: The Journey of the Cursed King''' (EU, AU), Dragon Quest: L'odyssée du roi maudit (EU)




Line 206: Line 252:
}}
}}


{{Issue
|IssueName=Opaque Sepia Filter during some Cutscenes
|IsFixed=0
|IssueLevel=1
|AffectedVersions=All
|Description=Cutscenes that use the sepia filter are corrupted and will become opaque
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to "Advanced Settings and Hacks", and set Skipdraw to "2". Or use any "(Software)" renderer
}}


==The gallery==
==The gallery==
67,565

edits

Navigation menu