Dragon Quest VIII: Journey of the Cursed King: Difference between revisions

→‎Known Issues: Text artifacts: can now be fixed with Round Sprite hack
m (More grammar fixes)
(→‎Known Issues: Text artifacts: can now be fixed with Round Sprite hack)
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|Description=In D3D9 HW mode black box will appear around character when psyched up to maximum Up
|Description=In D3D9 HW mode black box will appear around character when psyched up to maximum Up
|Workaround= Use D3D11 HW
|Workaround= Use D3D11 HW
}}
{{Issue
|IssueName=Text Artifacts
|IsFixed=0
|IssueLevel=0
|AffectedVersions=All
|Description=When using a non-native resolution in hardware rendering, pseudo-random artifacts appear around the text in dialog boxes and menus.
|Workaround=The "WildArmsOffset" hack fixes this issue, but causes the HP bars to display incorrectly. On newer beta versions, this can be fixed with no apparent side effects by checking the "Round Sprite" hack instead.
}}
}}


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