Dragon Quest VIII: Journey of the Cursed King: Difference between revisions

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|GPU=Radeon HD4870
|GPU=Radeon HD4870
|Revision=r1884
|Revision=r1884
|Graphics=GSDX 1846
|Graphics=GSdx 1846
|Sound=SPU2-X 1.2.0
|Sound=SPU2-X 1.2.0
|Comments=Enabling x2 cycle rate and IOP x2 cycle rate may give a slight fps increase. Be sure to enable 8-bit textures in GDSX to get a performance boost.
|Comments=Enabling x2 cycle rate and IOP x2 cycle rate may give a slight fps increase. Be sure to enable 8-bit textures in GSdx to get a performance boost.
* Its a very GPU intensive game, nVidia cards will preform better then ATI cards. Be sure to enable 8-bit textures in GDSX.
* Its a very GPU intensive game, nVidia cards will preform better then ATI cards. Be sure to enable 8-bit textures in GSdx.
* With a ATI Radeon HD on 1024*768 resolution you will mostly get 60fps but at sometimes it drops down to 55 (mostly in overworld).
* With a ATI Radeon HD on 1024*768 resolution you will mostly get 60fps but at sometimes it drops down to 55 (mostly in overworld).
|Tester=24.59.33.132
|Tester=24.59.33.132
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|GPU=9600GT
|GPU=9600GT
|Revision=Rev 2523
|Revision=Rev 2523
|Graphics=GSDX
|Graphics=GSdx
|Sound=SPU2-X
|Sound=SPU2-X
|Comments=PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x)
|Comments=PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x)
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|GPU=ATI Radeon HD4870 1GB version
|GPU=ATI Radeon HD4870 1GB version
|Revision=0.9.8
|Revision=0.9.8
|Graphics=GSDX r4459
|Graphics=GSdx r4459
|Sound=
|Sound=
* SPU2-X 1.4.0
* SPU2-X 1.4.0
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|GPU=ATI Radeon 6970 @ 900/1400
|GPU=ATI Radeon 6970 @ 900/1400
|Revision=1.0.0
|Revision=1.0.0
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
*SPU2-X
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|GPU=Nvidia GTX650 2GB
|GPU=Nvidia GTX650 2GB
|Revision=1.3.0
|Revision=1.3.0
|Graphics=GSDX
|Graphics=GSdx
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
|Comments=Game runs fine at 60FPS with 2x Scaling, FXAA and Shader FX, 16x Anisotropic Filtering. I activated the WildArmsOffset in HWHacks to fix some glitches texture.
|Comments=Game runs fine at 60FPS with 2x Scaling, FXAA and Shader FX, 16x Anisotropic Filtering. I activated the WildArmsOffset in HWHacks to fix some glitches texture.

Revision as of 20:50, 16 June 2015

Dragon Quest VIII: Journey of the Cursed King

North American box art for Dragon Quest VIII: Journey of the Cursed King
Region NTSC-U:
Serial numbers: SLUS 21207
Release date: November 11th, 2005
CRCs: F4715852
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-53974
Release date: April 13, 2006
CRCs: 945FBF31
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65888
Release date: November 27, 2004
CRCs: 1F3D5031
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Level-5
Genre: Role Playing Game (RPG)
Wikipedia: Link
Game review links: Link
Game review score: 9/10
Game description: Dragon Quest VIII: Journey of the Cursed King, known in Japan as Dragon Quest VIII Sora to Umi to Daichi to Norowareshi Himegimi (ドラゴンクエストVIII 空と海と大地と呪われし姫君, lit. "Dragon Quest VIII: The Sky, the Ocean, the Earth, and the Cursed Princess") and in PAL regions as Dragon Quest: The Journey of the Cursed King, is a role-playing video game developed by Level-5 and published by Square Enix for the PlayStation 2.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • 3.0GHz+ CPU
  • Radeon HD4870
r1884 GSdx 1846 SPU2-X 1.2.0 Enabling x2 cycle rate and IOP x2 cycle rate may give a slight fps increase. Be sure to enable 8-bit textures in GSdx to get a performance boost.

• Its a very GPU intensive game, nVidia cards will preform better then ATI cards. Be sure to enable 8-bit textures in GSdx. • With a ATI Radeon HD on 1024•768 resolution you will mostly get 60fps but at sometimes it drops down to 55 (mostly in overworld).

24.59.33.132
PAL Windows 7 Home Premium
  • E4400 Core2 Duo @ 2.4ghz
  • 9600GT
Rev 2523 GSdx SPU2-X PAL version tested (Australian, non-platinum version) working great! Full FPS nearly everywhere in 1280x1280 in Rev 2523. Oddly enough, 8-bit textures slow down the PAL version a little bit, so make sure to turn them off! All other hacks were turned on full blast (except VU skipping was only 2x) 124.180.6.80
NTSC-J ?
  • AMD Phenom II x3 720 @ 3.6GHz
  • ATI Radeon HD4870 1GB version
0.9.8 GSdx r4459
  • SPU2-X 1.4.0
  • LilyPad 0.10.0
Enabling EE cycle rate (3) may give a slight fps increase. Machina
NTSC-U Windows
  • Intel Core i5 2500K @ 4.5 GHz
  • ATI Radeon 6970 @ 900/1400
1.0.0 GSdx
  • SPU2-X
  • ?
SCPH-70012.bin/v02.00/USA/2004, Not in front of my home PC so I am unable to upload a screen shot. This can be a demanding game. My graphics card barely held up full speed at 3x., Software mode is required to see Empyria's shadow when going into the Dark Realm.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5480 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
NTSC-U Windows
  • Intel Core i5 @ 3.0Ghz
  • Nvidia GeForce 210 512MB
1.2.1 [2-02-14] GSdx 5875
  • SPU2-X 5830 2.0.0
  • LilyPad 5822 0.11.0
EE/VU Rounding: Chop/Zero, Game runs smoothly with no issues.
NTSC-U Windows 7 Ultimate
  • Intel Core i5-2310 2.90Ghz
  • Nvidia GTX650 2GB
1.3.0 GSdx SPU2-X 2.0.0 Game runs fine at 60FPS with 2x Scaling, FXAA and Shader FX, 16x Anisotropic Filtering. I activated the WildArmsOffset in HWHacks to fix some glitches texture. Wwsnkneo



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC Ubuntu 12.04+, Archlinux
  • AMD FX4300
  • Nvidia GTX 650 Ti, AMD Radeon 6850 and 7850
1.2.2 GSdx SPU2X SDL Catalyst runs faster than Radeon open source but has freezes in Farebury in the church; open source Radeon r600 driver more compatible than radeonsi, but both are very slow; Nvidia closed source is much better; game able to be completed with occasional slowdowns; software mode required in flashback scenes and it will be very slow regardless of gpu driver; you may need to adjust clamps in Farebury to enter Kalderasha's house DaTankAC



Known Issues

Black Boxes

  • Status: Active
  • Type: Minor
  • Affected Game Versions: All
  • Description: In DX9 HW mode black box will appear around character when psyched up to maximum Up
  • Workaround: Use DX 11 HW

The gallery

Public compatibility forum links