Dragon Quest VIII: Journey of the Cursed King: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/Dragon_Quest_VIII Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Dragon_Quest_VIII Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king/index.html GameRankings]|90/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/dragon-quest-viii-journey-of-the-cursed-king Metacritic]|89/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/583527-dragon-quest-viii-journey-of-the-cursed-king/index.html GameRankings]|90/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/dragon-quest-viii-journey-of-the-cursed-king Metacritic]|89/100}}
|gameinfo          = The Dragon Warrior series makes its debut on the PlayStation 2 with Dragon Quest VIII: Journey of the Cursed King. You can play as a young guardsman who must fight against a curse that he is mysteriously immune to. Characters in the game are designed by the creator of the Dragonball characters and are cel-shaded to provide an "anime" feel. The game is set in a large 3D world ravaged by the effects of the curse. The game also includes a playable demo of Final Fantasy XII.
|gameinfo          = The Dragon Warrior series makes its debut on the PlayStation 2 with Dragon Quest VIII: Journey of the Cursed King. You can play as a young guardsman who must fight against a curse that he is mysteriously immune to. Characters in the game are designed by the creator of the Dragonball characters and are cel-shaded to provide an "anime" feel. The game is set in a large 3D world ravaged by the effects of the curse. The game also includes a playable demo of Final Fantasy XII.
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|Comments=This config runs perfectly for me without any bug at the momment, with OpenGL the game has FPS drop in some areas and this setting fixed it for me. Working at June 2020
|Comments=This config runs perfectly for me without any bug at the momment, with OpenGL the game has FPS drop in some areas and this setting fixed it for me. Working at June 2020
|Tester=samoisamoi12
|Tester=samoisamoi12
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 11
|CPU=i7 8700K
|GPU=RTX 2080
|Revision=1.7.2656
|Comments=Tested on the 25th of April, 2022. The game is practically problem-free. With the exception of some (as of currently) unfixable but rather minor issues (updated all of them below in Known Issues category), the game works great. The optimizations of the dev builds have made it run even smoother than before. Recommended to not use any manual hardware hacks unless you require to test something out.
|Tester=coornio
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Graphics=GSdx (GCC 7.3.0, SSE2) 1.0.0 [libGSdx-1.0.0]
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Sound=SPU2-X 2.0.0 [libspu2x-2.0.0]
|Comments=BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation ,Internal Resolution X2 Native , Blending Unit Accuracy Basic , Automatic CRC Level Partial , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack. Only player the first level its seems to play fine but more testing might be needed.
|Comments=BIOS: Europe v02.00 FPS 48/50 (Pal games run only at 50fps). OpenGL Hardware , Shade Boost all Set to 50, Full Depth Emulation, Internal Resolution X2 Native , Blending Unit Accuracy Basic , Automatic CRC Level Partial , Speed Hacks Enable INTC Spin Detction Enable Wait Loop Detction mVU Flag Hack. Only player the first level its seems to play fine but more testing might be needed.
|Tester=Logeater
|Tester=Logeater
}}
}}
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|Comments=Runs pretty much perfectly at 2x native res - 100% speed, slowdowns occur with 3x res although this is down to the GPU.
|Comments=Runs pretty much perfectly at 2x native res - 100% speed, slowdowns occur with 3x res although this is down to the GPU.
|Tester={{ForumUser|nijohc}}
|Tester={{ForumUser|nijohc}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Archlinux
|CPU=Intel i3-7100
|GPU=Intel HD 630
|Revision=1.7.3546
|Graphics=Vulkan
|Sound=Default
|Comments=Runs at 100% most of the time at native res 1x. Sometimes goes down to 95%. Lag in spoken dialogues (70% speed).
|Tester=Quellen
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|Workaround=Tested on 1.7.2656 on 25/4/22 and the issue has no Hardware mode fix currently. Software mode is the only workaround.
|Workaround=Tested on 1.7.2656 on 25/4/22 and the issue has no Hardware mode fix currently. Software mode is the only workaround.
}}
}}
==Fixed Issues==


{{Issue
{{Issue
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|Description=Empyria's shadow isn't visible when in the Dark Realm.  
|Description=Empyria's shadow isn't visible when in the Dark Realm.  
|Workaround=Tested on 1.7.2656 on 25/4/22 and the issue appears to have been resolved. Software mode is required otherwise.
|Workaround=Tested on 1.7.2656 on 25/4/22 and the issue appears to have been resolved. Software mode is required otherwise.
}}
{{Issue
|IssueName=Opaque sepia filter during some cutscenes
|IsFixed=1
|IssueLevel=1
|AffectedVersions=Prior to 1.5.0
|Description=Cutscenes that use the sepia filter are corrupted and will become opaque.
|Workaround=Resolved in 1.5.0 development builds. For older builds, go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to "Advanced Settings and Hacks", and set Skipdraw to "2". Or use any "(Software)" renderer
}}
}}


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{{Issue
{{Issue
|IssueName=Text Artifacts
|IssueName=Text artifacts
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
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}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Missing shadows
|IssueName=Missing shadows
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{{Issue
{{Issue
|IssueName=Opaque Sepia Filter during some Cutscenes
|IssueName=Black boxes
|IsFixed=1
|IssueLevel=1
|AffectedVersions=Prior to 1.5.0
|Description=Cutscenes that use the sepia filter are corrupted and will become opaque
|Workaround=Resolved in 1.5.0 development builds. For older builds, go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to "Advanced Settings and Hacks", and set Skipdraw to "2". Or use any "(Software)" renderer
}}
 
{{Issue
|IssueName=Black Boxes
|IsFixed=1
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
ninja
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