Dragon Quest V: Difference between revisions
(Created page with "1)Game title: Dragon Quest V - Bride of the Sky [NTSC-J] 2)ELF name: SLPM-65555 3)Game CRC: 72FBD360 4)Compatibility report: Nearly Perfect '''PC Specs: ''' CPU: Int...") |
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Revision as of 19:28, 20 November 2014
1)Game title: Dragon Quest V - Bride of the Sky [NTSC-J]
2)ELF name: SLPM-65555
3)Game CRC: 72FBD360
4)Compatibility report: Nearly Perfect
PC Specs: CPU: Intel Core i7 CPU 950 @ 3.07GHz GPU: Nvidia GeForce GTX 580
Build Description: PCSX2 1.3.0 - Windows
BIOS Used: USA v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop
Speedhacks Used: Works fine with or without speedhacks
Gamefixes Used: none
Amount of testing done : Much
Comments: Turbo mode does not work properly with default settings since the frame drawn when turbo activated stays at the screen and does not refresh until turbo is turned off. To fix this, set (frames to skip) under (frame skipping) -from GS menu- to 4 instead of the default 2.
Using gsdx-opengl will break the order of the menus making the active menu under the older one, so just use direct x.
The testing was done with the English patch applied.
Bugs: In hardware mode, some of the sprites (hair, mustaches, grass etc...) have weird colors (Pink for mustaches, green for hair and black for everything else) at the edges (wrong alpha?). In software mode, there is no problem.
Status Playable