Dragon Ball Z: Infinite World: Difference between revisions

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|german            = SLES-55347
|german            = SLES-55347
|english          = SLES-55347 & SLUS-21842
|english          = SLES-55347 & SLUS-21842
|japanese          = SLPS-25905
|widescreenpatch  = 1
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<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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== Trivia ==
== Trivia ==
* Original names: '''ドラゴンボールZ インフィニットワールド''' (SLPS-25905)
* Original names: '''ドラゴンボールZ インフィニットワールド''' (SLPS-25905)
* Also known as '''드래곤볼Z 인피니트 월드''' (KO)




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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
 
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName= Add more definition to the upscaled image
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=-1
|Description=
|Description= This tip fixes the blurry upscale filter in the game (especially in the PAL version) making the image much more defined .
|Workaround=
|Workaround= Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, check "Wild Arms Offset\ Hack"
}}
}}
-->
 
{{Issue
|IssueName=Layered ghosting frame (like forced interlace)
|IsFixed=0
|IssueLevel=-1
|Description=The game appears blurry as if duplicate frames overlap slightly offset to each other vertically.
|Workaround=The game has a very weird pseudo-interlacing setup. Go into the game's settings and look for the "No Flicker Mode" switch and turn it to OFF. The image will clear up immediately.
}}
 


==The gallery==
==The gallery==
ninja
65

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