Dragon Ball Z: Budokai Tenkaichi 3: Difference between revisions

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|CPU=I5 3330
|CPU=I5 3330
|GPU= XFX Radeon HD 7970(New*)
|GPU= XFX Radeon HD 7970(New*)
|Revision=1.3 Git 18 of June
|Revision=1.3.0 (06/18/2014 GIT)
|Graphics=GSDX
|Graphics=GSDX
|Sound=
|Sound=
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*6GB DDR3-1333
*6GB DDR3-1333
|Revision=
|Revision=
* 1.3.0-704 (GIT)
1.3.1-182 (GIT)
<small style="font-size:10px;">
:<b>Speedhacks</b>
* EEC: 1 & VUCS: 0
* mVU Flag: ON
* MTVU: ON
</small>
|Graphics=
|Graphics=
* GSdx 1.3.0-704 0.1.16 SSE4
GSdx 0.1.16 SSE4
** Renderer: D3D11 HW
<small style="font-size:10px;">
** Internal Res: 2560x1440
* D3D11 Hardware
** Enable FXAA: ON
* Resolution: 2560x1440
* Enable FXAA: ON
* FPS: 60/60
</small>
|Sound=
|Sound=
* SPU2-X 1.3.0-704
* SPU2-X 1.3.1-182
** Module: XAudio2
<small style="font-size:10px;">
** Latency: 150ms
:* Module: XAudio2
** Sync Mode: TimeStretch
:* Latency: 150ms
:* Sync Mode: TimeStretch
</small>
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: USA 2.30, Works good but needs a pretty powerful computer. CPU demanding.
|Comments=BIOS: USA 2.30, Works good but needs a pretty powerful computer. CPU demanding. Has minor graphic glitches occurring when you're flying high in the air.  
|Tester=Ryudo
|Tester=Ryudo
}}
}}
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Graphic artifacts while flying.
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=When you're flying up in the sky, flickering graphical artifacts can be spotted in the background map. Currently there's no known workaround for this.
|Workaround=
|Workaround=N/A
}}
}}
-->


== Screenshots ==
 
== Gameplay Screenshots ==
<gallery widths="175px" heights="100px">
<gallery widths="175px" heights="100px">
BT3 - GP001.jpg
BT3 - GP001.jpg

Revision as of 21:15, 22 May 2015

Dragon Ball Z: Budokai Tenkaichi 3

Dragon Ball Z: Budokai Tenkaichi 3 NTSC-U Cover Art
Region NTSC-U:
Serial numbers: SLUS_21678
Release date: November 13, 2007
CRCs: 428113C2
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54945
Release date: November 9, 2007
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25815
Release date: October 4, 2007
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Spike
Publisher(s): Atari, Bandai (J)
Genre: Fighting
Wikipedia: Link
Game review links: IGN
Game review score: 8.0/10
Game description: Dragon Ball Z: Budokai Tenkaichi 3 delivers an extreme 3D fighting experience, improving upon last year's game with over 150 playable characters, enhanced fighting techniques, beautifully refined effects and shading techniques, making each character's effects more realistic, and over 20 battle stages. This is the ultimate chapter in Budokai Tenkaichi series with over 20 new characters that have never been seen in any other DBZ video games such as Nail, King Cold and King Vegeta and battle stages that fans will love.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Intel core I7 860@ 2.8Ghz (Core 2 Duo with 3.0 Ghz+)
  • ATI Radeon HD 4650DP 2GB (A 1GB Graphics Card with Pixel Shader 3.0)
PCSX2 0.9.9 GSDX r4975
  • SPU2-X 2.0 2.0
  • Lilypad 0.10.0
BIOS: Any BIOS Will Work, HACKS: EE Cyclerate - 2, VU Cycle Stealing - 1, All the Hacks, including MTVU. If you think you need more speed then change the Clamp Modes to None and Round Mode to Nearest and use SuperVU Recompiler., Full Speed @ 83 fps Constant. This Game is Medium Demanding. Recoder
PAL Windows
  • Intel Core i5 2500K @ 4.3Ghz
  • Nvidia Geforce 9800 GTX+
1.0.0 GSDX
  • SPU2-X
  • ?
Europe v01.70(27/02/2003), Recommended,MTVU, Works great. Miseru99's trainer adds wide screen support and better aura effects: here, Missing aura effects in HW mode, use SW mode or miseru99's modified GSdx
PAL Windows
  • I5 3330
  • XFX Radeon HD 7970(New*)
1.3.0 (06/18/2014 GIT) GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), No Bugs.
NTSC-U Windows 7 Ultimate x64 (SP1)
  • ASUS MAXIMUS VI HERO
  • Intel Core i5-4670k @ 3.4 GHz
  • Radeon HD 7850
  • 6GB DDR3-1333
1.3.1-182 (GIT)

Speedhacks
  • EEC: 1 & VUCS: 0
  • mVU Flag: ON
  • MTVU: ON

GSdx 0.1.16 SSE4

  • D3D11 Hardware
  • Resolution: 2560x1440
  • Enable FXAA: ON
  • FPS: 60/60

  • SPU2-X 1.3.1-182

  • Module: XAudio2
  • Latency: 150ms
  • Sync Mode: TimeStretch

  • LilyPad 0.11.0
BIOS: USA 2.30, Works good but needs a pretty powerful computer. CPU demanding. Has minor graphic glitches occurring when you're flying high in the air. Ryudo


Known Issues

Graphic artifacts while flying.

  • Status: Active
  • Type: Minor
  • Description: When you're flying up in the sky, flickering graphical artifacts can be spotted in the background map. Currently there's no known workaround for this.
  • Workaround: N/A


Gameplay Screenshots

Public compatibility forum links