Dragon Ball Z: Budokai Tenkaichi: Difference between revisions

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|IssueLevel=1
|IssueLevel=1
|Description=The game has a layer of bloom applied that is off the mark when upscaling.
|Description=The game has a layer of bloom applied that is off the mark when upscaling.
|Workaround=Aside from using Software mode, there's two ways to fix it in Hardware. One is to use the ``Half-Pixel Offset: Normal (Vertex)`` option, but it tends to break 'a lot' of things. Alternatively, Utilize ''Texture Offsets'' in the per-game settings. You'll need a custom offset for each resolution upscale multiplier unfortunately. Refer to (or fill) the below table as needed:
|Workaround=Aside from using Software mode, there's two ways to fix it in Hardware. One is to use the '''Half-Pixel Offset: Normal (Vertex)''' option, but it tends to break ''a lot'' of things. Alternatively, Utilize '''Texture Offsets''' in the per-game settings. You'll need a custom offset for each resolution upscale multiplier unfortunately. Refer to (or fill) the below table as needed:
* 2x:  
* 2x:  
* 3x:
* 3x:
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