Bureaucrats, ninja, Administrators
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|GPU=GIGABYTE GeForce GTX 660 OC @ 2 GB | |GPU=GIGABYTE GeForce GTX 660 OC @ 2 GB | ||
|Revision=1.1.0 (r5483) | |Revision=1.1.0 (r5483) | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** Enable INTC Spin Detection | ** Enable INTC Spin Detection | ||
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** mVU Flag Hack | ** mVU Flag Hack | ||
** MTVU | ** MTVU | ||
--> | |||
|Graphics=GSdx v0.1.16 (r5559) | |Graphics=GSdx v0.1.16 (r5559) | ||
|Sound= | |Sound= | ||
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|GPU=NVIDIA GeForce GTX 970 @ 4 GB, stock | |GPU=NVIDIA GeForce GTX 970 @ 4 GB, stock | ||
|Revision=1.4.0 | |Revision=1.4.0 | ||
< | <!-- | ||
* Speedhacks: | * Speedhacks: | ||
** Enable INTC Spin Detection | ** Enable INTC Spin Detection | ||
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** Enable Fast CDVD | ** Enable Fast CDVD | ||
** MTVU | ** MTVU | ||
--> | |||
|Graphics=GSdx 1.0.0 (stable) - AVX | |Graphics=GSdx 1.0.0 (stable) - AVX | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 8x Native | * Internal Resolution: 8x Native | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 (stable) | * SPU2-X 2.0.0 (stable) | ||
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|GPU=AMD Radeon HD 7950 @ 3 GB | |GPU=AMD Radeon HD 7950 @ 3 GB | ||
|Revision=v1.5.0 (dev-925 ga065a1d) | |Revision=v1.5.0 (dev-925 ga065a1d) | ||
< | <!-- | ||
* Automatic Gamefixes: Enabled | * Automatic Gamefixes: Enabled | ||
* Speedhacks: | * Speedhacks: | ||
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** mVU Flag Hack | ** mVU Flag Hack | ||
** MTVU | ** MTVU | ||
--> | |||
|Graphics=GSdx 1.1.0 - SSE4 | |Graphics=GSdx 1.1.0 - SSE4 | ||
< | <!-- | ||
* Revision date: 2016-07-01 | * Revision date: 2016-07-01 | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Internal Resolution: 4x Native | * Internal Resolution: 4x Native | ||
* Anisotropic Filtering: 16x | * Anisotropic Filtering: 16x | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|GPU=GIGABYTE Radeon RX 470 Nitro+ OC @ 8 GB | |GPU=GIGABYTE Radeon RX 470 Nitro+ OC @ 8 GB | ||
|Revision=1.4.0 | |Revision=1.4.0 | ||
< | <!-- | ||
* Preset: 3 | * Preset: 3 | ||
* Speedhacks: | * Speedhacks: | ||
** MTVU | ** MTVU | ||
--> | |||
|Graphics=GSdx 1.0.0 - AVX (stable) | |Graphics=GSdx 1.0.0 - AVX (stable) | ||
< | <!-- | ||
* Revision date: 2016-07-01 | * Revision date: 2016-07-01 | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
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* Shader Configuration: | * Shader Configuration: | ||
** FXAA | ** FXAA | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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* Original names: '''ドラゴンボールZ3''' (SLPS-25460) & (SLPS-73235), '''드래곤볼 Z 3''' (SLKA-25205) | * Original names: '''ドラゴンボールZ3''' (SLPS-25460) & (SLPS-73235), '''드래곤볼 Z 3''' (SLKA-25205) | ||
* Also known as '''Dragon Ball Z 3''' (JP) | * Also known as '''Dragon Ball Z 3''' (JP) | ||
* The game features a native progressive scan mode (480p output) by holding Triangle and | * The game features a native progressive scan mode (480p output) by holding Triangle and Cross on boot. The game will ask you if you would like to run the game in progressive scan mode and will then ask you to confirm it displays properly. If you use this mode, be sure to set "Interlacing" to "None" in your GSdx settings. | ||
==Known Issues== | ==Known Issues== |