Dragon Ball Z: Budokai 3: Difference between revisions

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|GPU=GIGABYTE GeForce GTX 660 OC @ 2 GB
|GPU=GIGABYTE GeForce GTX 660 OC @ 2 GB
|Revision=1.1.0 (r5483)
|Revision=1.1.0 (r5483)
<spoiler show="Settings" hide="Hide images">
<!--
* Speedhacks:
* Speedhacks:
** Enable INTC Spin Detection
** Enable INTC Spin Detection
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** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx v0.1.16 (r5559)
|Graphics=GSdx v0.1.16 (r5559)
|Sound=
|Sound=
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|GPU=NVIDIA GeForce GTX 970 @ 4 GB, stock
|GPU=NVIDIA GeForce GTX 970 @ 4 GB, stock
|Revision=1.4.0
|Revision=1.4.0
<spoiler show="Settings" hide="Hide images">
<!--
* Speedhacks:
* Speedhacks:
** Enable INTC Spin Detection
** Enable INTC Spin Detection
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** Enable Fast CDVD
** Enable Fast CDVD
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx 1.0.0 (stable) - AVX
|Graphics=GSdx 1.0.0 (stable) - AVX
<spoiler show="Settings" hide="Hide images">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 8x Native
* Internal Resolution: 8x Native
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0 (stable)
* SPU2-X 2.0.0 (stable)
* LilyPad 0.11.0 (stable)
* LilyPad 0.11.0 (stable)
|Comments=Speedhacks default enabled (faster), Enable fast CDVD (optional, no issues).
|Comments=Speedhacks default enabled (faster), Enable fast CDVD (optional, no issues).
Interlacing set to none (enable progressive mode on boot) with widescreen patch enabled. Menus are stretched but gameplay is proper 16:9, runs at 60 FPS with no drops even during effects heavy fights. Custom resolution of 3840 x 2160 made the game crash on boot, so maybe stick to native scaling.
Interlacing set to none (enable progressive mode on boot) with widescreen patch enabled. Menus are stretched but the gameplay is proper 16:9, and runs at 60 FPS with no drops even during effects heavy fights. The custom resolution of 3840 x 2160 made the game crash on boot, so maybe stick to native scaling.
|Tester=Chouonsoku
|Tester=Chouonsoku
}}
}}
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|GPU=AMD Radeon HD 7950 @ 3 GB
|GPU=AMD Radeon HD 7950 @ 3 GB
|Revision=v1.5.0 (dev-925 ga065a1d)
|Revision=v1.5.0 (dev-925 ga065a1d)
<spoiler show="Settings" hide="Hide images">
<!--
* Automatic Gamefixes: Enabled
* Automatic Gamefixes: Enabled
* Speedhacks:
* Speedhacks:
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** mVU Flag Hack
** mVU Flag Hack
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx 1.1.0 - SSE4
|Graphics=GSdx 1.1.0 - SSE4
<spoiler show="Settings" hide="Hide images">
<!--
* Revision date: 2016-07-01
* Revision date: 2016-07-01
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 4x Native
* Internal Resolution: 4x Native
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|GPU=GIGABYTE Radeon RX 470 Nitro+ OC @ 8 GB  
|GPU=GIGABYTE Radeon RX 470 Nitro+ OC @ 8 GB  
|Revision=1.4.0
|Revision=1.4.0
<spoiler show="Settings" hide="Hide images">
<!--
* Preset: 3
* Preset: 3
* Speedhacks:
* Speedhacks:
** MTVU
** MTVU
</spoiler>
-->
|Graphics=GSdx 1.0.0 - AVX (stable)
|Graphics=GSdx 1.0.0 - AVX (stable)
<spoiler show="Settings" hide="Hide images">
<!--
* Revision date: 2016-07-01
* Revision date: 2016-07-01
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
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* Shader Configuration:
* Shader Configuration:
** FXAA
** FXAA
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: 1.6 Europe, Texture Filtering is set to "Bilinear (Forced)" to fix pixeled background graphics. Gameplay is smooth (50 FPS, no high drop and no freezes), textures are beautiful, sound OK.
|Comments=BIOS: 1.6 Europe, Texture Filtering is set to "Bilinear (Forced)" to fix pixeled background graphics. The gameplay is smooth (50 FPS, no high drop and no freezes), textures are beautiful, sound OK.
|Tester=Morst
|Tester=Morst
}}
}}
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|Graphics=ZZOgl
|Graphics=ZZOgl
|Sound=?
|Sound=?
|Comments=runs at about 45-50 FPS Average on ZZOgl, recommended when using linux. Sometimes in world tournament, some of the floor won't be rendered right.
|Comments=runs at about 45-50 FPS Average on ZZOgl, recommended when using Linux. Sometimes in World Tournament Mode, some of the floor won't be rendered correctly.
|Tester={{ForumUser|SimonStreakio}}
|Tester={{ForumUser|SimonStreakio}}
}}
}}
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* Original names: '''ドラゴンボールZ3''' (SLPS-25460) & (SLPS-73235), '''드래곤볼 Z 3''' (SLKA-25205)
* Original names: '''ドラゴンボールZ3''' (SLPS-25460) & (SLPS-73235), '''드래곤볼 Z 3''' (SLKA-25205)
* Also known as '''Dragon Ball Z 3''' (JP)
* Also known as '''Dragon Ball Z 3''' (JP)
* The game features a native progressive scan mode (480p output) by holding Triangle and Square on boot. The game will ask you if you would like to run the game in progressive scan mode and will then ask you to confirm it displays properly. If you use this mode, be sure to set "Interlacing" to "None" in your GSdx settings.
* The game features a native progressive scan mode (480p output) by holding Triangle and Cross on boot. The game will ask you if you would like to run the game in progressive scan mode and will then ask you to confirm it displays properly. If you use this mode, be sure to set "Interlacing" to "None" in your GSdx settings.


==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=Layered ghosting frame (like forced interlace)
|IssueName= Add more definition to the upscaled image
|IsFixed=0
|IssueLevel=-1
|IssueLevel=-1
|Description=The game appears blurry as if duplicate frames overlap slightly offset to each other vertically.
|Description= This tip fixes the blurry upscale filter in the game (especially in the PAL version) making the image much more defined (as in the "Budokai HD Collection")
|Workaround=The game has a very weird pseudo-interlacing setup. Go into the game's settings and look for the "No Flicker Mode" switch and turn it to OFF. The image will clear up immediately.
|Workaround= Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, check "Wild Arms Offset\ Hack"
}}
}}
<!-- // Can anyone confirm this? There's no "Dragon World" mode in this game.
{{Issue
{{Issue
|IssueName=Black lines on UI when upscaled
|IssueName=Black lines on UI when upscaled
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|Workaround= Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and x=500 and y=500 fix black lines in dragon world mode.
|Workaround= Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and x=500 and y=500 fix black lines in dragon world mode.
}}
}}
-->


== Gameplay Screenshots ==
== Gameplay Screenshots ==
67,565

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