Dragon Ball Z: Budokai: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = Dragon_ball_z_budokai_cover.jpg
|image            = Dragon_ball_z_budokai_cover.jpg
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|na_rating        = T
|na_rating        = T
|ko_rating        = 12
|ko_rating        = 12
|korean            = SLKA-25046
|italian          = SLES-51233
|italian          = SLES-51233
|spanish          = SLES-51233
|spanish          = SLES-51233
|french            = SLES-51233
|french            = SLES-51233
|german            = SLES-51233
|german            = SLES-51233
|japanese          = SLPS-25174
|japanese          = SLPS-25174 &  SLPS-73207
|english          = SLES-51233 & SLUS-20591
|english          = SLES-51233 & SLUS-20591 & SLUS-20591GH
|widescreenpatch  = 0
|widescreenpatch  = 1
|korean            = SLKA-25046
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25174<br />SLPS-73207 <small>(PlayStation 2 the Best)</small><br />SLKA-25046
|serialsNTSCJ      = SLPS-25174<br />SLKA-25046 <small>(Korea)</small><br />SLPS-73207 <small>(PlayStation 2 the Best)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = February 13, 2003<br />September 16, 2004 <small>(PlayStation 2 the Best)</small>
|releasedateNTSCJ  = February 13, 2003<br />April 25, 2003 <small>(Korea)</small><br />September 16, 2004 <small>(PlayStation 2 the Best)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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* SPU2-X r5893 2.0.0
* SPU2-X r5893 2.0.0
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: Runs at a smooth 60fps only dipping below when energy attacks are used at very high resolution. As of June 30, 2016 no widescreen patch exists.
|Comments=Completed the game without any issues, runs at a smooth 60fps only dipping below when energy attacks are used whilst running at a very high resolution. A̶s̶ ̶o̶f̶ ̶J̶u̶n̶e̶ ̶3̶0̶,̶ ̶2̶0̶1̶6̶ ̶n̶o̶ ̶w̶i̶d̶e̶s̶c̶r̶e̶e̶n̶ ̶p̶a̶t̶c̶h̶ ̶e̶x̶i̶s̶t̶s̶ ̶(̶f̶o̶r̶ ̶t̶h̶e̶ ̶N̶T̶S̶C̶-̶U̶ ̶v̶e̶r̶s̶i̶o̶n̶), thanks [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=528564#pid528564 sergx12!]
|Tester=CorruptEagle
|Tester=CorruptEagle
}}
}}
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|IssueLevel=0
|IssueLevel=0
|Description=During certain cutscenes during the story mode, characters in the foreground will become surrounded by completely dark or semi-dark backgrounds.
|Description=During certain cutscenes during the story mode, characters in the foreground will become surrounded by completely dark or semi-dark backgrounds.
|Workaround=Use [http://wiki.pcsx2.net/index.php/GSdx#Quick_guide_to_the_settings OpenGL] or software rendering.
|Workaround=Use OpenGL or software render mode.
}}
 
{{Issue
|IssueName=Black lines on edge of screen
|IsFixed=0
|IssueLevel=0
|Description=When upscaling, black lines will appear along the bottom and right sides of the screen.
|Workaround=Keep Internal Resolution at Native, or use a dx11.
}}
}}


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