Dragon Ball Z: Budokai: Difference between revisions

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I tested lots of upscaling and never noticed any black lines on the bottom and right sides of the screen. I added a fix for upscaling errors with sprites
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(I tested lots of upscaling and never noticed any black lines on the bottom and right sides of the screen. I added a fix for upscaling errors with sprites)
 
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{{info-stub}}
{{infobox
{{infobox
|image            = Dragon_ball_z_budokai_cover.jpg
|image            = Dragon_ball_z_budokai_cover.jpg
|caption          = NTSC-U Boxart
|caption          = NTSC-U Boxart
|developer        = Dimps
|developer        = Dimps Corporation
|publisher        = [[Atari]] (EU, US), [[Infogrames]] (US), [[Bandai]] (JP)
|genre            = Action, Fighting
|genre            = Action, Fighting
|gameinfo          = First game in the Dragon Ball Z: Budokai series, predecessor to [[Dragon Ball Z: Budokai 2]]
|gameinfo          = The fiercest fighters in the universe have come together in the spectacular 3D world of Dragon Ball Z: Budokai.  Test your skills against the most powerful Dragon Ball Z heroes and the most sinister villains in five exciting play modes.  You can unlock, customize, and trade devastating skills with friends to create the most powerful fighters ever.  Every battle is more intense, more dangerous, and more epic than the one before.<br />
|wikipedia        = [http://en.wikipedia.org/wiki/Dragon_Ball_Z:_Budokai  Dragon Ball Z: Budokai]
 
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/dragon-ball-z-budokai/critic-reviews MetaCritic]
First game in the Dragon Ball Z: Budokai series, predecessor to [[Dragon Ball Z: Budokai 2]]
|reviewscore      = 67/100
|wikipedia        = [https://en.wikipedia.org/wiki/Dragon_Ball_Z:_Budokai  Dragon Ball Z: Budokai]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/562522-dragon-ball-z-budokai Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[https://www.metacritic.com/game/playstation-2/dragon-ball-z-budokai Metacritic]|67/100}}
|japan_rating      = A
|na_rating_text    = Animated Blood, Violence
|na_rating        = T
|ko_rating        = 12
|korean            = SLKA-25046
|italian          = SLES-51233
|spanish          = SLES-51233
|french            = SLES-51233
|german            = SLES-51233
|japanese          = SLPS-25174 &  SLPS-73207
|english          = SLES-51233 & SLUS-20591 & SLUS-20591GH
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = [SLUS-20591]
|serialsNTSCU      = SLUS-20591<br />SLUS-20591GH <small>(Greatest Hits)</small>
|CRCsNTSCU        = 2FF8E31F
|CRCsNTSCU        = 2FF8E31F
|releasedateNTSCU  = December 3, 2002
|releasedateNTSCU  = December 3, 2002<br />2003 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-51233<br />SLES-51233-P
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = November 2, 2002
|releasedatePAL    = November 29, 2002<br />October 24, 2003 <small>(Platinum)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPS-25174<br />SLKA-25046 <small>(Korea)</small><br />SLPS-73207 <small>(PlayStation 2 the Best)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = February 13, 2003
|releasedateNTSCJ  = February 13, 2003<br />April 25, 2003 <small>(Korea)</small><br />September 16, 2004 <small>(PlayStation 2 the Best)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=Windows 10 64-bit
|CPU=Intel Core i7-3770K @ 4.60 GHz
|CPU=Intel Core i7-3770K @ 4.30 GHz
|GPU=AMD Radeon HD 7950 3GB Crossfire
|GPU=AMD Radeon HD 7950 3GB
|Revision=1.3.0 r5927
|Revision=1.5.0 SVN
|Graphics=GSdx r5932
|Graphics=GSdx 1.1.0 2016-06-30 (SSE4)
*Mode: HW OpenGL
*4x Native
*16x Anisotropic Filtering
|Sound=
|Sound=
* SPU2-X r5893 2.0.0
* SPU2-X r5893 2.0.0
* LilyPad 0.11.0
* LilyPad 0.11.0
|Comments=BIOS: any
|Comments=Completed the game without any issues, runs at a smooth 60fps only dipping below when energy attacks are used whilst running at a very high resolution. A̶s̶ ̶o̶f̶ ̶J̶u̶n̶e̶ ̶3̶0̶,̶ ̶2̶0̶1̶6̶ ̶n̶o̶ ̶w̶i̶d̶e̶s̶c̶r̶e̶e̶n̶ ̶p̶a̶t̶c̶h̶ ̶e̶x̶i̶s̶t̶s̶ ̶(̶f̶o̶r̶ ̶t̶h̶e̶ ̶N̶T̶S̶C̶-̶U̶ ̶v̶e̶r̶s̶i̶o̶n̶), thanks [http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=528564#pid528564 sergx12!]
|Tester=CorruptEagle
|Tester=CorruptEagle
}}
}}
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-->
-->


== Trivia ==
* Original names: '''ドラゴンボールZ''' (SLPS-25174) & (SLPS-73207), '''드래곤볼 Z''' (SLKA-25046)
* Also known as '''Dragon Ball Z'''


== Known Issues ==
{{Issue
|IssueName=Problems correctly rendering lighting during certain cutscenes
|IsFixed=0
|IssueLevel=0
|Description=During certain cutscenes during the story mode, characters in the foreground will become surrounded by completely dark or semi-dark backgrounds.
|Workaround=Use OpenGL or software render mode.
}}
{{Issue
|IssueName=Upscaling lines from sprites
|IsFixed=0
|IssueLevel=0
|Description=UI and menu elements have empty lines from sprites not scaling correctly.
|Workaround=While the game is running go to View > Game Properties, then head to Graphics > check Manual Hardware Fixes. Head to the Upscaling Fixes tab and set Round Sprite to Full. This will make some text and images a little blurry, but it will fill those empty lines.
}}


<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==


== Fixed Issues ==
{{Issue
{{Issue
|IssueName=
|IssueName=Black lines on edge of screen
|IsFixed=
|IsFixed=1
|IssueLevel=
|IssueLevel=0
|Description=
|Description=When upscaling, black lines will appear along the bottom and right sides of the screen.
|Workaround=
|Workaround=Keep Internal Resolution at Native, or use the dx11 renderer.
}}
}}
-->
 
== Screenshots ==
<gallery>
File:Dragon_Ball_Z_Budokai_Forum_1.jpg|Dragon Ball Z: Budokai (SLES 51233)
File:DX11 Lighting Issue.png|Broken lighting in certain cutscenes
</gallery>




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