DoDonPachi DaiOuJou: Difference between revisions

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|gamefaqslink      = [http://www.gamefaqs.com/ps2/582447-dodonpachi-dai-ou-jou Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/582447-dodonpachi-dai-ou-jou Link]
|japanese          = SLPS-25233
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Revision as of 08:30, 26 October 2015

DoDonPachi DaiOuJou

Languages supported:
Japanese: SLPS-25233
Region NTSC-J/C/K:
Serial numbers: SLPS-25233
Release date: April 10, 2003
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Cave
Publisher(s): Arika
Genre: Shoot-'Em-Up
Wikipedia: Link
Game description: Is the fourth arcade game in Cave's DonPachi series. DaiOuJou follows the conventions of the previous game with only a few changes. The chaining system is intact and works in much the same way. Causing an enemy to explode fills a meter, and every enemy destroyed before the meter depletes adds to the current chain and again refills the meter. Holding the laser weapon over a large enemy will hold the meter steady and slowly accumulate hits. In this way it is possible to create a single chain out of any of the 5 stages.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows
  • I5 3330
  • HD radeon 6850
1.1.svn5820 GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), light game for any cpu/gpu.Not full screen,is not a bug ,its only a engine of arcade game for ps2 version.


Trivia

  • Original names: 怒首領蜂 大往生 (SLPS-25233)



The gallery

Public compatibility forum links