Disney/Pixar Ratatouille: Difference between revisions
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|gameinfo = Players relive the film's most thrilling moments as they assume the role of Remy, a young rat who dreams of becoming a great French chef, despite the obvious problem of being a rat. From the underground sewers to the bustling streets of Paris, players dash, glide and slide through 6 action-packed worlds filled with dangerous enemies, heists and perilous missions. Players can go head-to-head with their friends in multiplayer mini-games or navigate their way through a sensational rat race that turns the culinary world of Paris upside down.<br /> | |gameinfo = Players relive the film's most thrilling moments as they assume the role of Remy, a young rat who dreams of becoming a great French chef, despite the obvious problem of being a rat. From the underground sewers to the bustling streets of Paris, players dash, glide and slide through 6 action-packed worlds filled with dangerous enemies, heists and perilous missions. Players can go head-to-head with their friends in multiplayer mini-games or navigate their way through a sensational rat race that turns the culinary world of Paris upside down.<br /> | ||
The game fallows the same plot as the movie. In this version, Remy can't swim, but he can use a raft to paddle when the player uses the analog stick. This video game only has 13 levels. Dreamworlds are bonus levels in which Remy falls asleep and dreams of a land of food. If the player loses all lives of falling Remy wakes up. The Dreamworld can be accessed when a mission is completed. There are usually 3 dreamworlds in each level. There are also levels in which Remy slides a pipe. | The game fallows the same plot as the movie. In this version, Remy can't swim, but he can use a raft to paddle when the player uses the analog stick. This video game only has 13 levels. Dreamworlds are bonus levels in which Remy falls asleep and dreams of a land of food. If the player loses all lives of falling Remy wakes up. The Dreamworld can be accessed when a mission is completed. There are usually 3 dreamworlds in each level. There are also levels in which Remy slides a pipe. | ||
| | |widescreen = 1 | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/936571-disney-pixar-ratatouille Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/936571-disney-pixar-ratatouille Link] | ||
|numberofplayers = 4 | |numberofplayers = 4 | ||
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|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = August 9, 2007 <small>(Australia)</small><br />September 28, 2007 | |releasedatePAL = August 9, 2007 <small>(Australia)</small><br />September 28, 2007 | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=1.1.0 r5604 | |||
|Graphics=GSdx 5580 SSE41 | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=Runs near full speed., Graphics have corruption if gsdx is in hardware mode. Looks fine in software mode. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
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*SPU2-X 2.0.0 | *SPU2-X 2.0.0 | ||
*LilyPad 0.11.0 | *LilyPad 0.11.0 | ||
|Comments=Runs At Full speed with no issues whatsoever | |Comments=Runs At Full speed with no issues whatsoever With D3d11 Hardware | ||
|Tester={{ForumUser|Scalerize}} | |Tester={{ForumUser|Scalerize}} | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
|Region= | |Region=PAL | ||
|OS=Windows | |OS=Windows 10 | ||
|CPU=Intel Core | |CPU=Intel Core i5-10210U 1.60 GHz (Up to 4.20 GHz) | ||
|GPU= | |GPU=AMD Radeon 530 | ||
|Revision=1. | |Revision=1.6.0 | ||
|Graphics=GSdx | <spoiler show="Settings" hide="Hide"> | ||
|Sound= | * '''Speedhacks:''' | ||
** EE Cyclerate: 0 | |||
** VU Cycle Stealing: 0 | |||
|Comments=Runs | ** mVU Flag Hack: ✓ | ||
|Tester= | ** MTVU: ✓ | ||
</spoiler> | |||
|Graphics=GSdx 1.2.0 AVX2 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D11 (Hardware) | |||
* Internal Resolution: 2x Native | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: Off | |||
* CRC Hack Level: Automatic | |||
</spoiler> | |||
|Sound=SPU2-X 2.0.0 | |||
|Comments=Runs fine. There is no FPS drop that effects the gameplay at all but there is a major FPS drop during the loading screens. | |||
|Tester=CaptainErenB | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |