Disney/Pixar Ratatouille: Difference between revisions

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|publisher        = [[THQ]]
|publisher        = [[THQ]]
|genre            = Action, Platformer
|genre            = Action, Platformer
|wikipedia        = [http://en.wikipedia.org/wiki/Ratatouille_%28video_game%29 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Ratatouille_%28video_game%29 Link]
|gameinfo          = Players relive the film's most thrilling moments as they assume the role of Remy, a young rat who dreams of becoming a great French chef, despite the obvious problem of being a rat. From the underground sewers to the bustling streets of Paris, players dash, glide and slide through 6 action-packed worlds filled with dangerous enemies, heists and perilous missions. Players can go head-to-head with their friends in multiplayer mini-games or navigate their way through a sensational rat race that turns the culinary world of Paris upside down.<br />
|gameinfo          = Players relive the film's most thrilling moments as they assume the role of Remy, a young rat who dreams of becoming a great French chef, despite the obvious problem of being a rat. From the underground sewers to the bustling streets of Paris, players dash, glide and slide through 6 action-packed worlds filled with dangerous enemies, heists and perilous missions. Players can go head-to-head with their friends in multiplayer mini-games or navigate their way through a sensational rat race that turns the culinary world of Paris upside down.<br />
The game fallows the same plot as the movie. In this version, Remy can't swim, but he can use a raft to paddle when the player uses the analog stick. This video game only has 13 levels. Dreamworlds are bonus levels in which Remy falls asleep and dreams of a land of food. If the player loses all lives of falling Remy wakes up. The Dreamworld can be accessed when a mission is completed. There are usually 3 dreamworlds in each level. There are also levels in which Remy slides a pipe.
The game fallows the same plot as the movie. In this version, Remy can't swim, but he can use a raft to paddle when the player uses the analog stick. This video game only has 13 levels. Dreamworlds are bonus levels in which Remy falls asleep and dreams of a land of food. If the player loses all lives of falling Remy wakes up. The Dreamworld can be accessed when a mission is completed. There are usually 3 dreamworlds in each level. There are also levels in which Remy slides a pipe.
|sw-rendering-only = 1
|widescreen        = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/936571-disney-pixar-ratatouille Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/936571-disney-pixar-ratatouille Link]
|numberofplayers  = 4
|numberofplayers  = 4
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2007/07/31/ratatouille-review-6 IGN]|6.5/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/disneypixar-ratatouille Metacritic]|65/100}}
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2007/07/31/ratatouille-review-6 IGN]|6.5/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/disneypixar-ratatouille Metacritic]|65/100}}
|eu_rating        = 3+
|eu_rating        = 3+
|ko_rating        = ALL
|ko_rating        = ALL
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|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = August 9, 2007 <small>(Australia)</small><br />September 28, 2007
|releasedatePAL    = August 9, 2007 <small>(Australia)</small><br />September 28, 2007
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-66807
|serialsNTSCJ      = SLPM-66807<br />SCKA-20093 <small>(Korea)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = August 2, 2007<br />August 10, 2007 <small>(Korea)</small>
|releasedateNTSCJ  = August 2, 2007<br />August 10, 2007 <small>(Korea)</small>
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|Comments=Runs near full speed., Graphics have corruption if gsdx is in hardware mode. Looks fine in software mode.
|Comments=Runs near full speed., Graphics have corruption if gsdx is in hardware mode. Looks fine in software mode.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 6700 @ 3.4Ghz
|GPU=Nvidia GTX 1050 TI 4GB
|Revision=1.7.0 g491b6e12f
|Graphics=GSdx AVX 2
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Runs At Full speed with no issues whatsoever With D3d11 Hardware
|Tester={{ForumUser|Scalerize}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10
|CPU=Intel Core i5-10210U 1.60 GHz (Up to 4.20 GHz)
|GPU=AMD Radeon 530
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** mVU Flag Hack: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 2x Native
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: Off
* CRC Hack Level: Automatic
</spoiler>
|Sound=SPU2-X 2.0.0
|Comments=Runs fine. There is no FPS drop that effects the gameplay at all but there is a major FPS drop during the loading screens.
|Tester=CaptainErenB
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Trivia==
==Trivia==
* Original names: '''レミーのおいしいレストラン''' (SLPM-66807), '''Рататуй''' (SLES-54737), '''Disney/Pixar Ο Ρατατούης''' (SLES-54746)
* Original names: '''レミーのおいしいレストラン''' (SLPM-66807), '''Рататуй''' (SLES-54737), '''Disney/Pixar Ο Ρατατούης''' (SLES-54746), '''라따뚜이''' (SCKA-20093)
* Also known as '''Disney/Pixar Remy no Oishii Restaurant''' (JP), '''라따뚜이''' (KO)
* Also known as '''Disney/Pixar Remy no Oishii Restaurant''' (JP)


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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==


== Known Issues ==
{{Issue
{{Issue
|IssueName=
|IssueName=Color layer blend ghosting
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=When upscaling you can see some sort of color layer that's supposed to blend over all surfaces to make them more vibrant being considerably offset from its correct position.
|Workaround=
|Workaround=Set the Skipdraw range to 3 and 3, and Half-Pixel Offset hack to "Special (Texture - aggressive)" to further sharpen the image. The extra vibrancy is not lost.
}}
}}
-->


==The gallery==
==The gallery==
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