Disney/Pixar Ratatouille: Difference between revisions
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|publisher = [[THQ]] | |publisher = [[THQ]] | ||
|genre = Action, Platformer | |genre = Action, Platformer | ||
|wikipedia = [ | |wikipedia = [https://en.wikipedia.org/wiki/Ratatouille_%28video_game%29 Link] | ||
|gameinfo = Players relive the film's most thrilling moments as they assume the role of Remy, a young rat who dreams of becoming a great French chef, despite the obvious problem of being a rat. From the underground sewers to the bustling streets of Paris, players dash, glide and slide through 6 action-packed worlds filled with dangerous enemies, heists and perilous missions. Players can go head-to-head with their friends in multiplayer mini-games or navigate their way through a sensational rat race that turns the culinary world of Paris upside down.<br /> | |gameinfo = Players relive the film's most thrilling moments as they assume the role of Remy, a young rat who dreams of becoming a great French chef, despite the obvious problem of being a rat. From the underground sewers to the bustling streets of Paris, players dash, glide and slide through 6 action-packed worlds filled with dangerous enemies, heists and perilous missions. Players can go head-to-head with their friends in multiplayer mini-games or navigate their way through a sensational rat race that turns the culinary world of Paris upside down.<br /> | ||
The game fallows the same plot as the movie. In this version, Remy can't swim, but he can use a raft to paddle when the player uses the analog stick. This video game only has 13 levels. Dreamworlds are bonus levels in which Remy falls asleep and dreams of a land of food. If the player loses all lives of falling Remy wakes up. The Dreamworld can be accessed when a mission is completed. There are usually 3 dreamworlds in each level. There are also levels in which Remy slides a pipe. | The game fallows the same plot as the movie. In this version, Remy can't swim, but he can use a raft to paddle when the player uses the analog stick. This video game only has 13 levels. Dreamworlds are bonus levels in which Remy falls asleep and dreams of a land of food. If the player loses all lives of falling Remy wakes up. The Dreamworld can be accessed when a mission is completed. There are usually 3 dreamworlds in each level. There are also levels in which Remy slides a pipe. | ||
|widescreen = 1 | |widescreen = 1 | ||
|gamefaqslink = [ | |gamefaqslink = [https://gamefaqs.gamespot.com/ps2/936571-disney-pixar-ratatouille Link] | ||
|numberofplayers = 4 | |numberofplayers = 4 | ||
|reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2007/07/31/ratatouille-review-6 IGN]|6.5/10}}, {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[http://www.ign.com/articles/2007/07/31/ratatouille-review-6 IGN]|6.5/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/disneypixar-ratatouille Metacritic]|65/100}} | ||
|eu_rating = 3+ | |eu_rating = 3+ | ||
|ko_rating = ALL | |ko_rating = ALL | ||
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== Known Issues == | == Known Issues == | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Color layer blend ghosting | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=When upscaling you can see some sort of | |Description=When upscaling you can see some sort of color layer that's supposed to blend over all surfaces to make them more vibrant being considerably offset from its correct position. | ||
|Workaround=Set the Skipdraw range to 3 and 3, and Half-Pixel Offset hack to "Special (Texture - aggressive)" to further sharpen the image. | |Workaround=Set the Skipdraw range to 3 and 3, and Half-Pixel Offset hack to "Special (Texture - aggressive)" to further sharpen the image. The extra vibrancy is not lost. | ||
}} | }} | ||