Disney's Treasure Planet

Revision as of 05:05, 2 February 2015 by Cooprocks123e (talk | contribs)


Test configurations on Windows:

Disney's Treasure Planet
Region NTSC-U:
Serial numbers: SCUS-97146
Windows Status: Broken
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 8.1
  • Intel Core i7-4510u
  • Intel HD Graphics
1.2.1 gsdx32-avx-r5875 spu2-x-r5875 The main character goes flying off into space forever when you:

•Turn around quickly while walking •Punch •Kick •Walk over certain parts of a level This effect (with the exception of the level geometry) can be avoided by setting "Round Mode" to Nearest in the EE settings. In addition, if the "EE Cyclerate" speedhack is not set to at least 2, then the game will often crash with "Vif1 bad vifcode! [CMD = c0] •PCSX2•: DMA error: 1f6d0c70".

Cooprocks123e