Disney's Treasure Planet: Difference between revisions
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL =SCES-51176 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = February 7, 2003<br />February 13, 2013 | |releasedatePAL = February 7, 2003<br />February 13, 2013 |
Revision as of 05:08, 16 September 2015
Developer(s): Bizarre Creations
Publisher(s): SCEA
Genre: Adventure
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 8.1 |
|
1.2.1 | gsdx32-avx-r5875 | spu2-x-r5875 | The main character goes flying off into space forever when you:
•Turn around quickly while walking •Punch •Kick •Walk over certain parts of a level This effect (with the exception of the level geometry) can be avoided by setting "Round Mode" to Nearest in the EE settings. In addition, if the "EE Cyclerate" speedhack is not set to at least 2, then the game will often crash with "Vif1 bad vifcode! [CMD = c0] •PCSX2•: DMA error: 1f6d0c70". |
Cooprocks123e |