Disney's Donald Duck: Goin' Quackers: Difference between revisions
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Disney's Donald Duck: Goin' Quackers (view source)
Revision as of 16:08, 17 September 2021
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{{infobox | {{infobox | ||
|image = Cover_Disney_s_Donald_Duck_Goin_Quackers.jpg | |image = Cover_Disney_s_Donald_Duck_Goin_Quackers.jpg | ||
|caption = | |caption = NTSC-U cover | ||
|developer = Disney Interactive Studios | |developer = Disney Interactive Studios | ||
|publisher = [[Ubisoft]] | |publisher = [[Ubisoft]] | ||
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|gamefaqslink = [http://www.gamefaqs.com/ps2/452839-disneys-donald-duck-goin-quackers Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/452839-disneys-donald-duck-goin-quackers Link] | ||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/disneys-donald-duck-goin-quackers Metacritic]|73/100}} | |reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/disneys-donald-duck-goin-quackers Metacritic]|73/100}} | ||
|au_rating = G | |||
|eu_rating = 3+ | |eu_rating = 3+ | ||
|na_rating_text = Mild Animated Violence | |na_rating_text = Mild Animated Violence | ||
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|serialsPAL = SLES-50048 | |serialsPAL = SLES-50048 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = December 22, 2000<br />February 15, 2012 <small>(PS2 Classics)</small> | |releasedatePAL = December 22, 2000<br />2005 <small>(Australia)</small><br />February 15, 2012 <small>(PS2 Classics)</small> | ||
|statusPAL = 2 | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
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|Comments=Runs above full speed. | |Comments=Runs above full speed. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 8.1, 64-bit | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=Nvidia GeForce GT 1030 @ 2 GB | |||
|Revision=v1.6.0 | |||
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Native Resolution: 2560x1440 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* FXAA Shader | |||
</spoiler> | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.12.1 | |||
|Comments=The game runs at 1440p (2K) 60 FPS, without freezes, bugs and brakes. The gameplay of the game is just crisp on OpenGL rendering. | |||
|Tester=Chern40+7 | |||
}} | }} | ||
{{TestingEntry | {{TestingEntry |