Disney's Donald Duck: Goin' Quackers: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = Cover_Disney_s_Donald_Duck_Goin_Quackers.jpg
|image            = Cover_Disney_s_Donald_Duck_Goin_Quackers.jpg
|caption          =
|caption          = NTSC-U cover
|developer        = Disney Interactive Studios
|developer        = Disney Interactive Studios
|publisher        = [[Ubisoft]]
|publisher        = [[Ubisoft]]
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|gamefaqslink      = [http://www.gamefaqs.com/ps2/452839-disneys-donald-duck-goin-quackers Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/452839-disneys-donald-duck-goin-quackers Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/disneys-donald-duck-goin-quackers Metacritic]|73/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/disneys-donald-duck-goin-quackers Metacritic]|73/100}}
|au_rating        = G
|eu_rating        = 3+
|eu_rating        = 3+
|na_rating_text    = Mild Animated Violence
|na_rating_text    = Mild Animated Violence
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|serialsPAL        = SLES-50048
|serialsPAL        = SLES-50048
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = December 22, 2000<br />February 15, 2012 <small>(PS2 Classics)</small>
|releasedatePAL    = December 22, 2000<br />2005 <small>(Australia)</small><br />February 15, 2012 <small>(PS2 Classics)</small>
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
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|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, 64-bit
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=Nvidia GeForce GT 1030 @ 2 GB
|Revision=v1.6.0
|Graphics=GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Native Resolution: 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* FXAA Shader
</spoiler>
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=The game runs at 1440p (2K) 60 FPS, without freezes, bugs and brakes. The gameplay of the game is just crisp on OpenGL rendering.
|Tester=Chern40+7
}}
}}
{{TestingEntry
{{TestingEntry

Revision as of 16:08, 17 September 2021

Disney's Donald Duck: Goin' Quackers

NTSC-U cover
Game general and emulation properties:
ESRB rating: E (Mild Animated Violence)
PEGI rating: 3+
OFLC rating: G
Languages supported:
English: SLES-50048 & SLUS-20077
Japanese: SLPS-20070
German: SLES-50048
French: SLES-50048
Spanish: SLES-50048
Italian: SLES-50048
Region NTSC-U:
Serial numbers: SLUS-20077
Release date: December 13, 2000
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50048
Release date: December 22, 2000
2005 (Australia)
February 15, 2012 (PS2 Classics)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-20070
Release date: March 8, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Disney Interactive Studios
Publisher(s): Ubisoft
Genre: Action, Platformer
Wikipedia: Link
Game review links: Metacritic73/100
Game description: Donald runs amuck, gets hyper and goes berserk across 22 levels in this hilarious quest to rescue Daisy.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
13 11 2012 1.1.0 r5452- GSdx 5442 SSE41 [29 10 2012]
  • SPU2-X 2.0.0 [21 11 2012]
  • LilyPad 0.11.0 [09 10 2012]
Runs above full speed.
NTSC-U Windows 8.1, 64-bit
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • Nvidia GeForce GT 1030 @ 2 GB
v1.6.0 GSdx 20200506140834 (MSVC 19.25 SSE4.1/SSE41) 1.2.0

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Native Resolution: 2560x1440
  • Texture Filtering: Bilinear (PS2)
  • Anisotropic Filtering: 16x
  • FXAA Shader

</spoiler>

  • SPU2-X 2.0.0
  • LilyPad 0.12.1
The game runs at 1440p (2K) 60 FPS, without freezes, bugs and brakes. The gameplay of the game is just crisp on OpenGL rendering. Chern40+7
PAL Windows
  • Intel Core i5-4690K @ 3.5 GHz
  • Nvidia GeForce GTX 1060 (6 GB)
1.5.0-20180323133834 GSdx OpenGL Hardware, Native, High Blending Accuracy, Bilinear (PS2) Texture Filtering. MTVU causes texture artifacts and random crashes. Minor issues with shadows on characters
PAL Windows 10 (64-Bit)
  • Intel® Core™ i5-8600K
  • NVIDIA® GeForce GTX-1050Ti
1.6.0-20200506140834 (May 6 2020) GSdx 20200506140834 (MSVC 19.25 AVX2) 1.2.0 SPU2-X 20200506140834 2.0.0 Runs almost perfectly, between 50-60 FPS. Crashes occur occasionally when pausing and resuming emulation. A few textures and shaders do not work correctly at times, creating issues with shadows on characters.


Trivia

  • Original names: ドナルドダック レスキュー大作戦!! (SLPS-20070)
  • Also known as Donald Duck: Quack Attack (EU), Donald Duck: Rescue Daisakusen!! (JP), Disney's Donald Duck: Quack Attack


Public compatibility forum links