Disgaea: Hour of Darkness
Developer(s): Nippon Ichi Software
Genre: Strategy, RPG, Adventure
Game description: typical Nippon Icchi turn-based strategy game: light-hearted, funny, and heavy level dependent progression.
Test configuration on Windows:
|Graphics by GSDX:||r4600|
|Sound by SPU2-X:||r4600|
|Pad plugin is LilyPad:||r4510|
|BIOS version:||USA v02.00|
|Graphics by ZZogl:||182|
|Sound by SPU2-X:||untested|
|CPU:||Pentium Dual-Core E2160 (1.8GHz)|
Comments: System requirements are minimal, almost all modern video cards meet the requirements for the game.
Using resolutions higher than native can give minimal glitches
- Solution: Using the Native option in GSdx and/or disabling Texture filtering helps too.
Hang in r3878
In the emulator version 0.9.7 (specifically, build r3878), the game hangs shortly into the intro cutscene of the second map of Stellar Graveyard II ("Core Point No. 4"). Music continues playing, but neither the party in the background nor Kurtis descending in the foreground are visible, and the game will not continue pass this point.
- Solution: Upgrading the emulator to build 4600 fixes this.
- Note: Using the exact same PS2 disc there were no problems in a previous run using emulator version 0.9.4. This seems only to affect r3878.