Disgaea: Hour of Darkness: Difference between revisions
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==Known Issues== | ==Known Issues== |
Revision as of 16:29, 13 August 2014
Developer(s): Nippon Ichi Software
Genre: Strategy, RPG, Adventure
Wikipedia: Link
Game description: typical Nippon Icchi turn-based strategy game: light-hearted, funny, and heavy level dependent progression.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00, System requirements are minimal, almost all modern video cards meet the requirements for the game. | ? |
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
1736 | ZZogl 182 | ? |
Known Issues
Scaling glitches
- Status: Active
- Type: Minor
- Description: Using resolutions higher than native can give minimal glitches
- Workaround: Using the Native option in GSdx and/or disabling Texture filtering helps too.
Hang in r3878
- Status: Fixed
- Type: Serious
- Description: In the emulator version 0.9.7 (specifically, build r3878), the game hangs shortly into the intro cutscene of the second map of Stellar Graveyard II ("Core Point No. 4"). Music continues to play, but neither the party in the background nor Kurtis descending in the foreground are visible, and the game will not continue at this point.
- Workaround: Upgrading the emulator to build 4600 fixes this.
Note: Using the exact same PS2 disc there were no problems in a previous run using emulator version 0.9.4. This seems only to affect r3878.