Disgaea: Hour of Darkness: Difference between revisions

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|Graphics=GSdx 5580 SSE41 [18 03 2013]
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*SPU2-X 2.0.0 [24 02 2013]
*LilyPad 0.11.0 [13 01 2013]
|Comments=Runs at 300% speed.
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Revision as of 07:51, 27 December 2014

Disgaea: Hour of Darkness

Region NTSC-U:
Serial numbers: SLUS-20666
Release date: 08/27/03
CRCs: 4D2CAC9D
Windows Status: Playable
Linux Status: Playable
Mac Status: Playable
Region PAL:
Serial numbers: SLES-52458
Release date: 05/28/04
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-20251
Release date: 01/30/03
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Nippon Ichi Software
Genre: Strategy, RPG, Adventure
Wikipedia: Link
Game description: typical Nippon Icchi turn-based strategy game: light-hearted, funny, and heavy level dependent progression.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
31 03 2013 1.1.0 r5604 GSdx 5580 SSE41 [18 03 2013]
  • SPU2-X 2.0.0 [24 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Runs at 300% speed.
? ?
  • Pentium Dual-Core E2160 (1.8GHz)
  • Geforce 7600GT
0.9.8 GSDX r4600
  • SPU2-X r4600
  • Lilypad r4510
BIOS: USA v02.00 Machina


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Pentium D 2.0GHz
  • ?
1736 ZZogl 182 This is most perfectly emulated game in whole PS2 world. System requirements are minimal, almost no issues. 188.134.4.34



Known Issues

Scaling glitches

  • Status: Active
  • Type: Minor
  • Description: Using resolutions higher than native can give minimal glitches
  • Workaround: Using the Native option in GSdx and/or disabling Texture filtering helps too.

Hang in r3878

  • Status: Fixed
  • Type: Serious
  • Description: In the emulator version 0.9.7 (specifically, build r3878), the game hangs shortly into the intro cutscene of the second map of Stellar Graveyard II ("Core Point No. 4"). Music continues to play, but neither the party in the background nor Kurtis descending in the foreground are visible, and the game will not continue at this point.
  • Workaround: Upgrading the emulator to build 4600 fixes this.

Note: Using the exact same PS2 disc there were no problems in a previous run using emulator version 0.9.4. This seems only to affect r3878.

Public compatibility forum links