Disaster Report

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Disaster Report

Disaster Report
Game general and emulation properties:
CERO rating: C
ESRB rating: T (Blood, Violence)
OFLC rating: PG
GRB rating: ALL
Widescreen patch available
Languages supported:
English: SLUS-20561 & SLES-51301 & SLUS-28025
Japanese: SLPS-25113 & SLPS-73204
German: SLES-51301
French: SLES-51301
Korean: SCPS-56012
Region NTSC-U:
Serial numbers: SLUS-20561
SLUS-28025 (Trade Demo)
Release date: February 15, 2003
CRCs: 7D7D4D9D
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51301
Release date: February 28, 2003
2003 (Australia)
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25113
SLPS-73204 (PlayStation 2 the Best)
NPJD-00080 (PS2 Classics)
SCPS-55015
SLPM-60174 (Trial)
SCPS-56012
Release date: April 25, 2002
September 16, 2004 (PlayStation 2 the Best)
February 18, 2015 (PS2 Classics)
CRCs: 3E359E0B
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Irem
Publisher(s): Irem (JP), Agetec (US, EU, AU), Granzella Inc. (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN6.3/10, Metacritic66/100
Game description: Disaster Report places you on an island that is continually hit with severe aftershocks from a major earthquake. To survive the devastation, you'll build tools, drive vehicles, and use your compass. As a newspaper reporter stuck on the island, your objective is to escape, but not without uncovering the truth behind the city's destruction. You'll soon find out that the wrath of nature may be less dangerous than upsetting the status quo of the government.
The first in a series of "disaster" games from the Japanese game development company Irem. Also referred to as "SOS: The Final Escape" in Europe and "Zettai Zetsumei Toshi" (絶体絶命都市) in Japan. Loosely translated, Zettai Zetsumei Toshi means "Desperate Cities". In this game, the player must attempt to survive long enough to be rescued. The player travels through a sinking city in order to find other survivors and to achieve rescue. The game was most notably criticized for its bad localization (notably Agetec's (the company which directed the localization) decision to change everyone's hair to a blonde color and the bad voice-acting). There were also prevalent grammar and spelling mistakes contained in the game, along with a disappointing linearity.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel® Xeon® Processor E5410

(12M Cache, 2.33 GHz, 1333 MHz FSB)

  • ATI Radeon HD 5770
PCSX2 0.9.8 r4600 GSDX r4600
  • SPU2-X r4600m
  • LilyPad r4510
BIOS: SCPH39001, HACKS: All speedhacks are safe except for high levels of VU Cycle Stealing, which typically causes slowdowns. INTC Spin Detection is safe, Wait Loop Detection is safe, mVU Flag Hack is safe, mVU Block Hack is safe, High levels of VU Cycle Stealing will cause slowdowns, as is typical, EE Cyclerate is safe., Mostly CPU-limited. Runs perfectly. MyDreamName
NTSC-U Windows 7 Home Premium 64-bit
  • AMD Athlon II X4 630 Processor (4CPUs), 2.8GHz
  • ASUS EAH6670/DIS/1GD5 Radeon HD 6670 1GB 128-bit GDDR5
1.0.0 Stable Release GSDX
  • SPU2-X
  • ?
USA v01.60(07/02/2002), MTVU (Multi-Threaded microVU1), Plays pretty well, did the entire game around 60 FPS with x2 Native. Slight lag problems though, when trying to record with FRAPS. FPS dropped down to 40 FPS, same when using the internal recorder., For some reason, the arrow icon doesn't appear when choosing something in the menu, or at a water fountain. Switching to software mode will fix this.
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
1.1.0 r5517 GSdx 5464 SSE41
  • SPU2-X 2.0.0 5478
  • LilyPad 0.11.0 5403
Runs above full speed.


Trivia

  • Original names: 絶体絶命都市 (SLPS-25113) & (SLPS-73204), 절체절명도시 (SCPS-56012)
  • Also known as SOS: The Final Escape (EU), Zettai Zetsumei Toshi (JP), S.O.S. The Final Escape (AU)

Known Issues

Choice Menu Cursor

  • Status: Active
  • Type: Minor
  • Description: The cursor is missing on dialog boxes in which you have the choice to select a certain action.
  • Workaround: This is most likely caused by an incorrect Z Buffer. There is no fix currently. However, since the cursor starts at the top of the menu by default, it is easy to work around.
Public compatibility forum links