Disaster Report: Difference between revisions

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{{infobox
{{infobox
|image            = Disaster_Report_Coverart.png
|image            = Disaster_Report_Coverart.png
|caption          = Disaster Report
|caption          =
|developer        = Irem
|developer        = Irem
|genre            = Action Adventure RPG
|publisher        = [[Irem]] (JP), [[Agetec]] (US, EU, AU), [[Granzella|Granzella Inc.]] (JP)
|gameinfo          = The first in a series of "disaster" games from the Japanese game development company [[Irem|Irem]]. Also referred to as "SOS: The Final Escape" in Europe and "Zettai Zetsumei Toshi" (絶体絶命都市) in Japan. Loosely translated, Zettai Zetsumei Toshi means "Desperate Cities". In this game, the player must attempt to survive long enough to be rescued. The player travels through a sinking city in order to find other survivors and to achieve rescue. The game was most notably criticized for its bad localization (notably Agetec's (the company which directed the localization) decision to change everyone's hair to a blonde color and the bad voice-acting). There were also prevalent grammar and spelling mistakes contained in the game, along with a disappointing linearity.  
|genre            = Action, Adventure
|wikipedia         = [http://en.wikipedia.org/wiki/Disaster_Report Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Disaster_Report Link]
|reviewlinks      = [http://ps2.ign.com/objects/017/017289.html Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/914509-disaster-report Link]
|reviewscore      = 6.3/10 (IGN)
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/914509-disaster-report/index.html GameRankings]|71/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/disaster-report Metacritic]|66/100}}
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914509-disaster-report Link]
|gameinfo          = Disaster Report places you on an island that is continually hit with severe aftershocks from a major earthquake. To survive the devastation, you'll build tools, drive vehicles, and use your compass. As a newspaper reporter stuck on the island, your objective is to escape, but not without uncovering the truth behind the city's destruction. You'll soon find out that the wrath of nature may be less dangerous than upsetting the status quo of the government.<br />
The first in a series of "disaster" games from the Japanese game development company [[Irem|Irem]]. Also referred to as "SOS: The Final Escape" in Europe and "Zettai Zetsumei Toshi" (絶体絶命都市) in Japan. Loosely translated, Zettai Zetsumei Toshi means "Desperate Cities". In this game, the player must attempt to survive long enough to be rescued. The player travels through a sinking city in order to find other survivors and to achieve rescue. The game was most notably criticized for its bad localization (notably Agetec's (the company which directed the localization) decision to change everyone's hair to a blonde color and the bad voice-acting). There were also prevalent grammar and spelling mistakes contained in the game, along with a disappointing linearity.  
<!-- General props -->
|widescreenpatch  = 1
|japan_rating      = C
|au_rating        = PG
|na_rating        = T
|na_rating_text    = Blood, Violence
|ko_rating         = ALL
<!-- Language props -->
|french            = SLES-51301
|german            = SLES-51301
|japanese          = SLPS-25113 & SLPS-73204
|english          = SLUS-20561 & SLES-51301 & SLUS-28025
|korean            = SCPS-56012
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|serialsPAL        = SLES-51301
|serialsPAL        = SLES-51301
|CRCsPAL          =  
|CRCsPAL          =  
|releasedatePAL    = February 28, 2003
|releasedatePAL    = February 28, 2003<br />2003 <small>(Australia)</small>
|statusPAL        =  
|statusPAL        =  
|linuxstatusPAL    =  
|linuxstatusPAL    =  
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25113<br />SLPS-73204 <small>(PlayStation 2 the Best)</small><br />NPJD-00080<br />SCPS-55015
|serialsNTSCJ      = SLPS-25113<br />SLPS-73204 <small>(PlayStation 2 the Best)</small><br />NPJD-00080 <small>(PS2 Classics)</small><br />SCPS-55015<br />SLPM-60174 <small>(Trial)</small><br />SCPS-56012
|CRCsNTSCJ        = 3E359E0B
|CRCsNTSCJ        = 3E359E0B
|releasedateNTSCJ  = April 25, 2002<br />September 16, 2004 <small>(PlayStation 2 the Best)</small><br />February 18, 2015
|releasedateNTSCJ  = April 25, 2002<br />September 16, 2004 <small>(PlayStation 2 the Best)</small><br />February 18, 2015 <small>(PS2 Classics)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel® Xeon® Processor E5410
|CPU=Intel Xeon E5410 @ 2.33 GHz
(12M Cache, 2.33 GHz, 1333 MHz FSB)
|GPU=ATI Radeon HD 5770
|GPU=ATI Radeon HD 5770
|Revision=PCSX2 0.9.8 r4600
|Revision=0.9.8 (r4600)
|Graphics=GSDX r4600
|Graphics=GSdx (r4600)
|Sound=
|Sound=
* SPU2-X r4600m
* SPU2-X (r4600m)
* LilyPad r4510
* LilyPad (r4510)
|Comments=BIOS: SCPH39001, HACKS: All speedhacks are safe except for high levels of VU Cycle Stealing, which typically causes slowdowns. INTC Spin Detection is safe, Wait Loop Detection is safe, mVU Flag Hack is safe, mVU Block Hack is safe, High levels of VU Cycle Stealing will cause slowdowns, as is typical, EE Cyclerate is safe., Mostly CPU-limited. Runs perfectly.
|Comments=BIOS: SCPH39001, HACKS: All speedhacks are safe except for high levels of VU Cycle Stealing, which typically causes slowdowns. INTC Spin Detection is safe, Wait Loop Detection is safe, mVU Flag Hack is safe, mVU Block Hack is safe, High levels of VU Cycle Stealing will cause slowdowns, as is typical, EE Cyclerate is safe. Mostly CPU-limited. Runs perfectly.
|Tester=MyDreamName
|Tester=MyDreamName
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 Home Premium 64-bit
|OS=Windows 7 Home Premium 64-bit
|CPU= AMD Athlon II X4 630 Processor (4CPUs), 2.8GHz
|CPU= AMD Athlon II X4 630 @ 2.80 GHz
|GPU=ASUS EAH6670/DIS/1GD5 Radeon HD 6670 1GB 128-bit GDDR5
|GPU=ASUS Radeon HD 6670 1 GB
|Revision=1.0.0 Stable Release
|Revision=1.0.0
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*?
*?
|Comments=USA v01.60(07/02/2002), MTVU (Multi-Threaded microVU1), Plays pretty well, did the entire game around 60 FPS with x2 Native.  Slight lag problems though, when trying to record with FRAPS.  FPS dropped down to 40 FPS, same when using the internal recorder., For some reason, the arrow icon doesn't appear when choosing something in the menu, or at a water fountain. Switching to software mode will fix this.
|Comments=USA v01.60(07/02/2002), MTVU (Multi-Threaded microVU1), Plays pretty well, did the entire game around 60 FPS with x2 Native.  Slight lag problems though, when trying to record with FRAPS.  FPS dropped down to 40 FPS, same when using the internal recorder. For some reason, the arrow icon doesn't appear when choosing something in the menu, or at a water fountain. Switching to software mode will fix this.
|Tester={{ForumUser|xenoriddley}}
|Tester={{ForumUser|xenoriddley}}
}}
}}
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|Region=NTSC-J
|Region=NTSC-J
|OS=Windows
|OS=Windows
|CPU=Intel Core2 Duo E8500 @ 3.16Ghz
|CPU=Intel Core2 Duo E8500 @ 3.16 GHz
|GPU=Nvidia GTS 250 512MB
|GPU=NVIDIA GeForce GTS 250 512MB
|Revision=1.1.0 r5517
|Revision=1.1.0 (r5517)
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx SSE41 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0 5478
*SPU2-X 2.0.0 (r5478)
*LilyPad 0.11.0 5403
*LilyPad 0.11.0 (r5403)
|Comments=Runs above full speed.
|Comments=Runs above full speed.
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
Line 101: Line 114:


==Trivia==
==Trivia==
* Original names: '''絶体絶命都市''' (SLPS-25113), '''絶体絶命都市 PlayStation 2 the Best''' (SLPS-73204)
* Original names: '''絶体絶命都市''' (SLPS-25113) & (SLPS-73204), '''절체절명도시''' (SCPS-56012)
* Also known as '''SOS: The Final Escape''' (EU), '''Zettai Zetsumei Toshi''' (JP), '''S.O.S. The Final Escape''' (AU)
* Also known as '''SOS: The Final Escape''' (EU), '''Zettai Zetsumei Toshi''' (JP), '''S.O.S. The Final Escape''' (AU)


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Missing Cursor
|IsFixed=0
|IssueLevel=0
|Description=The cursor is missing on dialog boxes in which you have to select a certain action.
|Workaround=Temporarily switch to Software mode by pressing the F9 key, or to always use Software mode go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
* '''Note:''' Since the cursor starts at the top of the menu by default, it is easy to work around in Harware mode.
}}


{{Issue
{{Issue
|IssueName=Choice Menu Cursor
|IssueName=Bugged Menu
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|Description=The cursor is missing on dialog boxes in which you have the choice to select a certain action.
|Description=The menu where you see all characters and relationships you have in the game doesn't render in Hardware mode.
|Workaround=This is most likely caused by an incorrect Z Buffer. There is no fix currently. However, since the cursor starts at the top of the menu by default, it is easy to work around.
|Workaround=Temporarily switch to Software mode by pressing the F9 key, or to always use Software mode go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
}}
}}
{{Issue
|IssueName=Strong blur
|IsFixed=0
|IssueLevel=-1
|Description=The game looks very blurry and not clear.
|Workaround=Use skipdraw=1 to remove blur
}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Disaster-Report-SLUS-20561-U--30203 Disaster Report (SLUS 20561) (U)]
*[http://forums.pcsx2.net/Thread-Disaster-Report-SLUS-20561-U--30203 Disaster Report (SLUS 20561) (U)]
*[http://forums.pcsx2.net/Thread-Zettai-Zetsumei-Toshi-SLPS-25113-J--28606 Zettai Zetsumei Toshi (SLPS 25113) (J)]}}
*[http://forums.pcsx2.net/Thread-Zettai-Zetsumei-Toshi-SLPS-25113-J--28606 Zettai Zetsumei Toshi (SLPS 25113) (J)]}}

Revision as of 08:07, 18 August 2022

Disaster Report

Game general and emulation properties:
CERO rating: C
ESRB rating: T (Blood, Violence)
OFLC rating: PG
GRB rating: ALL
Widescreen patch available
Languages supported:
English: SLUS-20561 & SLES-51301 & SLUS-28025
Japanese: SLPS-25113 & SLPS-73204
German: SLES-51301
French: SLES-51301
Korean: SCPS-56012
Region NTSC-U:
Serial numbers: SLUS-20561
SLUS-28025 (Trade Demo)
Release date: February 15, 2003
CRCs: 7D7D4D9D
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-51301
Release date: February 28, 2003
2003 (Australia)
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPS-25113
SLPS-73204 (PlayStation 2 the Best)
NPJD-00080 (PS2 Classics)
SCPS-55015
SLPM-60174 (Trial)
SCPS-56012
Release date: April 25, 2002
September 16, 2004 (PlayStation 2 the Best)
February 18, 2015 (PS2 Classics)
CRCs: 3E359E0B
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Irem
Publisher(s): Irem (JP), Agetec (US, EU, AU), Granzella Inc. (JP)
Genre: Action, Adventure
Wikipedia: Link
Game review links: GameRankings71/100, Metacritic66/100
Game description: Disaster Report places you on an island that is continually hit with severe aftershocks from a major earthquake. To survive the devastation, you'll build tools, drive vehicles, and use your compass. As a newspaper reporter stuck on the island, your objective is to escape, but not without uncovering the truth behind the city's destruction. You'll soon find out that the wrath of nature may be less dangerous than upsetting the status quo of the government.
The first in a series of "disaster" games from the Japanese game development company Irem. Also referred to as "SOS: The Final Escape" in Europe and "Zettai Zetsumei Toshi" (絶体絶命都市) in Japan. Loosely translated, Zettai Zetsumei Toshi means "Desperate Cities". In this game, the player must attempt to survive long enough to be rescued. The player travels through a sinking city in order to find other survivors and to achieve rescue. The game was most notably criticized for its bad localization (notably Agetec's (the company which directed the localization) decision to change everyone's hair to a blonde color and the bad voice-acting). There were also prevalent grammar and spelling mistakes contained in the game, along with a disappointing linearity.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel Xeon E5410 @ 2.33 GHz
  • ATI Radeon HD 5770
0.9.8 (r4600) GSdx (r4600)
  • SPU2-X (r4600m)
  • LilyPad (r4510)
BIOS: SCPH39001, HACKS: All speedhacks are safe except for high levels of VU Cycle Stealing, which typically causes slowdowns. INTC Spin Detection is safe, Wait Loop Detection is safe, mVU Flag Hack is safe, mVU Block Hack is safe, High levels of VU Cycle Stealing will cause slowdowns, as is typical, EE Cyclerate is safe. Mostly CPU-limited. Runs perfectly. MyDreamName
NTSC-U Windows 7 Home Premium 64-bit
  • AMD Athlon II X4 630 @ 2.80 GHz
  • ASUS Radeon HD 6670 1 GB
1.0.0 GSdx
  • SPU2-X
  • ?
USA v01.60(07/02/2002), MTVU (Multi-Threaded microVU1), Plays pretty well, did the entire game around 60 FPS with x2 Native. Slight lag problems though, when trying to record with FRAPS. FPS dropped down to 40 FPS, same when using the internal recorder. For some reason, the arrow icon doesn't appear when choosing something in the menu, or at a water fountain. Switching to software mode will fix this.
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16 GHz
  • NVIDIA GeForce GTS 250 512MB
1.1.0 (r5517) GSdx SSE41 (r5464)
  • SPU2-X 2.0.0 (r5478)
  • LilyPad 0.11.0 (r5403)
Runs above full speed.


Trivia

  • Original names: 絶体絶命都市 (SLPS-25113) & (SLPS-73204), 절체절명도시 (SCPS-56012)
  • Also known as SOS: The Final Escape (EU), Zettai Zetsumei Toshi (JP), S.O.S. The Final Escape (AU)


Known Issues

Missing Cursor

  • Status: Active
  • Type: Minor
  • Description: The cursor is missing on dialog boxes in which you have to select a certain action.
  • Workaround: Temporarily switch to Software mode by pressing the F9 key, or to always use Software mode go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.
  • Note: Since the cursor starts at the top of the menu by default, it is easy to work around in Harware mode.

Bugged Menu

  • Status: Active
  • Type: Minor
  • Description: The menu where you see all characters and relationships you have in the game doesn't render in Hardware mode.
  • Workaround: Temporarily switch to Software mode by pressing the F9 key, or to always use Software mode go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options.

Strong blur

  • Type: Note (not an issue)
  • Description: The game looks very blurry and not clear.
  • Workaround: Use skipdraw=1 to remove blur
Public compatibility forum links