Dirge of Cerberus: Final Fantasy VII: Difference between revisions

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{{Final Fantasy series}}
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*[http://forums.pcsx2.net/Thread-Dirge-of-Cerberus-Final-Fantasy-VII-SLPM-66271-J--30206 Dirge of Cerberus - Final Fantasy VII (SLPM 66271) (J)]}}
*[http://forums.pcsx2.net/Thread-Dirge-of-Cerberus-Final-Fantasy-VII-SLPM-66271-J--30206 Dirge of Cerberus - Final Fantasy VII (SLPM 66271) (J)]}}

Revision as of 10:49, 5 December 2014

Dirge of Cerberus: Final Fantasy VII

Region NTSC-U:
Serial numbers: SLUS-21419
Release date: August 15, 2006
CRCs: 44A5FA15
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Square Enix
Genre: Action RPG/Third Person Shooter
Wikipedia: Link
Game review links: Metacritic
Game review score: 51/100


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7 x64
  • Intel Core-i5 3570k @ 4.4ghz
  • nVidia GTX680 FTW+ (factory overclocked)
May 13th 2014 GIT GSDX-AVX SPU2-X 2.0 Hellbringer616



Speedhacks/Settings

  • EE CycleRate:(2) Moderate to good speed up, Setting to 3 causes echo in FMV's
  • VU Cycle Stealing: Moderate speed up when set to 1 or 2, not fully tested
  • INTC Sync Hack: Small speed up
  • mVU Flag Hack Small speed up
  • Idle Loop Fast Forward: Small speed up
  • MTVU: Moderate speed up on tricore or higher

Known Issues

Bad Post Processing

  • Status: Active
  • Type: Serious
  • Description: Throughout the game the post processing effects are broken on half of the screen causing graphical bugs
  • Workaround: Use software mode

Public compatibility forum links