Dirge of Cerberus: Final Fantasy VII: Difference between revisions
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|genre = Action RPG/Third Person Shooter | |genre = Action RPG/Third Person Shooter | ||
|gameinfo = | |gameinfo = | ||
|wikipedia = [http://en.wikipedia.org/wiki/Dirge_of_Cerberus:_Final_Fantasy_VII] | |wikipedia = [http://en.wikipedia.org/wiki/Dirge_of_Cerberus:_Final_Fantasy_VII Link] | ||
|reviewlinks = [http://www.metacritic.com/game/playstation-2/dirge-of-cerberus-final-fantasy-vii] | |reviewlinks = [http://www.metacritic.com/game/playstation-2/dirge-of-cerberus-final-fantasy-vii Metacritic] | ||
|reviewscore = 51/100 | |reviewscore = 51/100 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> |
Revision as of 13:15, 8 October 2014
Developer(s): Square Enix
Genre: Action RPG/Third Person Shooter
Wikipedia: Link
Game review links: Metacritic
Game review score: 51/100
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 x64 |
|
May 13th 2014 GIT | GSDX-AVX | SPU2-X 2.0 | Hellbringer616 |
Speedhacks/Settings
- EE CycleRate:(2) Moderate to good speed up, Setting to 3 causes echo in FMV's
- VU Cycle Stealing: Moderate speed up when set to 1 or 2, not fully tested
- INTC Sync Hack: Small speed up
- mVU Flag Hack Small speed up
- Idle Loop Fast Forward: Small speed up
- MTVU: Moderate speed up on tricore or higher
Known Issues
Bad Post Processing
- Status: Active
- Type: Serious
- Description: Throughout the game the post processing effects are broken on half of the screen causing graphical bugs
- Workaround: Use software mode