Dirge of Cerberus: Final Fantasy VII: Difference between revisions

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__TOC__
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==Speedhacks/Settings==
==Speedhacks/Settings==
* '''EE CycleRate:'''
* '''EE CycleRate:(2)''' Moderate to good speed up, Setting to 3 causes echo in FMV's
* '''INTC Sync Hack:'''
* '''VU Cycle Stealing:''' Moderate speed up when set to 1 or 2, not fully tested
* '''Idle Loop Fast Forward:'''  
* '''INTC Sync Hack:''' Small speed up
* '''VU Cycle Stealing:'''  
* '''mVU Flag Hack''' Small speed up
* '''MTVU:'''  
* '''Idle Loop Fast Forward:''' Small speed up
* '''MTVU:''' Moderate speed up on tricore or higher


==Known Issues==
==Known Issues==

Revision as of 23:06, 12 August 2014

Dirge of Cerberus: Final Fantasy VII

Region NTSC-U:
Serial numbers: SLUS-21419
Release date: August 15, 2006
CRCs: 44A5FA15
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Square Enix
Genre: Action RPG/Third Person Shooter
Wikipedia: [1]
Game review links: [2]
Game review score: 51/100

Test configuration on Windows:

PCSX2 version: untested
Graphics by GSDX: untested
Sound by SPU2-X: untested


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel Core-i5 3570k @ 4.6ghz
GPU: nVidia GTX680 FTW+ (factory overclocked)

Comments: I'm sure lower specs can be used, please change them if you get full speed with speed hacks for this game and specs are lower

Speedhacks/Settings

  • EE CycleRate:(2) Moderate to good speed up, Setting to 3 causes echo in FMV's
  • VU Cycle Stealing: Moderate speed up when set to 1 or 2, not fully tested
  • INTC Sync Hack: Small speed up
  • mVU Flag Hack Small speed up
  • Idle Loop Fast Forward: Small speed up
  • MTVU: Moderate speed up on tricore or higher

Known Issues

Bad Post Processing

  • Status: Active
  • Type: Serious
  • Description: Throughout the game the post processing effects are broken on half of the screen causing graphical bugs
  • Workaround: Use software mode