Devil May Cry 3: Dante's Awakening: Difference between revisions

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|Comments=Runs at 200% speed.
|Comments=Runs at 200% speed.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
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{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel Core i7-4790 @ 3.6 GHz
|GPU=AMD Radeon RX 570
|Revision=1.7.0 (dev 1187)
<spoiler show="Settings" hide="Hide">
*Speedhacks: preset 3
</spoiler>
|Graphics=GSdx32-AVX2 1.2.0 (default 1.7)
<spoiler show="Settings" hide="Hide">
*Software rendering mode
</spoiler>
|Sound=*Default (core 1.7)
|Comments=Some effects cause moderate slowdown. Door transitions cause some garbled/corrupted audio.
|Tester=Nyahello
}}
}}
{{TestingFooter}}
{{TestingFooter}}

Revision as of 22:06, 22 April 2021

Devil May Cry 3: Dante's Awakening

Devil May Cry 3 Boxart
Game general and emulation properties:
CERO rating: C
ESRB rating: M (Blood, Suggestive Themes, Violence)
PEGI rating: 16+
OFLC rating: MA
GRB rating: 18
Widescreen patch available
Languages supported:
English: SLES-53038 & SLUS-20964
Japanese: SLUS-20964 & SLPM-65880
German: SLES-53038
French: SLES-53038
Spanish: SLES-53038
Italian: SLES-53038
Korean: SLUS-20964 & SLKA-25265
Region NTSC-U:
Serial numbers: SLUS-20964
Release date: March 1, 2005
CRCs: 0BED0AF9
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53038
Release date: March 22, 2005 (Australia)
March 24, 2005
CRCs: 7ADCB24A
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65880
SLKA-25265
SLPM-60251 (Trial Version)
Release date: February 17, 2005
October 4, 2007 (BigHit Series, Korea)
CRCs: 7F3DDEAB
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Publisher(s): Capcom
Genre: Action, Adventure
Wikipedia: Link
Game review links: IGN9.6, Metacritic84/100
Game description: Devil May Cry 3 reintroduces the mysterious hero, Dante, in a new game featuring a new storyline, more weapons, and intense action. Set before the original Devil May Cry, the game follows Dante's journey as he battles his evil twin brother in a final confrontation. Along the way, you'll encounter both formidable foes and unusual characters. When attacking, you can choose to use short-range, long-range, defensive, or evasive play styles. Each system has its own range of gameplay features, and you can choose to power up your favorite style for increased special attack abilities.
Devil May Cry 3: Dante's Awakening, is an action-adventure hack and slash video game developed and published by Capcom, released in 2005 for the PlayStation 2 and ported to Microsoft Windows in 2006. The game is a prequel to the original Devil May Cry, with a younger Dante. It retains elements from the two previous games, expanding its combat system with a number of fighting styles. The story is told primarily in cutscenes using the game's engine, with several pre-rendered full motion videos.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • Intel Pentium Dual-Core E5400 (3.6GHz)
  • Geforce 9600GT
0.9.8 GSDX r4600
  • SPU2-X 2.0.0
  • Lilypad r4510
BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU Flag Hack., 50-60/60FPS, fine with 2x native res. Machina
NTSC-J Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5480 GSdx 5442 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs at 200% speed.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5604 GSdx 5580 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs at 200% speed.
NTSC-U Windows 10
  • Intel Core i7-4790 @ 3.6 GHz
  • AMD Radeon RX 570
1.7.0 (dev 1187)

<spoiler show="Settings" hide="Hide">

  • Speedhacks: preset 3

</spoiler>

GSdx32-AVX2 1.2.0 (default 1.7)

<spoiler show="Settings" hide="Hide">

  • Software rendering mode

</spoiler>

  • Default (core 1.7)
Some effects cause moderate slowdown. Door transitions cause some garbled/corrupted audio. Nyahello


Trivia

  • Original names: デビル メイ クライ 3 (SLPM-65880), 데빌 메이 크라이 3 (SLKA-25265)

Known Issues

Graphic Bugs

  • Status: Active
  • Type: Minor
  • Description: When using Upscaling bad post-processing causes blurring and bad colors.
  • Workaround: Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, check "Merge Sprite" and set Half-pixel Offset to "Special (Texture)", set Round Sprite to Full and Set Texture Offsets to X:20 Y:20.

Alternatively, use Software mode. (F9)

Mission 18

  • Status: Fixed
  • Type: Serious
  • Description: can't enter some doors in Mission 18
  • Workaround: Set the EE Round Mode to "Nearest"

Setting added to gamedb automatic fixes.


Missing Effects In menu

  • Status: Active
  • Type: Minor
  • Description: When pausing the game in a red filter effect is missing
  • Workaround: Use Software Mode (F9)

The gallery

Public compatibility forum links