Devil May Cry 3: Dante's Awakening: Difference between revisions
Devil May Cry 3: Dante's Awakening (view source)
Revision as of 20:01, 7 February 2021
, 7 February 2021→Known Issues
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=When using Upscaling bad post-processing causes blurring and bad colors. | ||
|Workaround= | |Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, check "Merge Sprite" and set Half-pixel Offset to "Special (Texture)", set Round Sprite to Full and Set Texture Offsets to X:20 Y:20. | ||
Alternatively, use Software mode. (F9) | |||
}} | }} | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description= | |Description=can't enter some doors in Mission 18 | ||
|Workaround=Set the '''EE Round Mode''' to "Nearest" | |Workaround=Set the '''EE Round Mode''' to "Nearest" | ||
}} | }} | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=When | |Description=When pausing the game in a red filter effect is missing | ||
|Workaround=Use Software Mode (F9) | |Workaround=Use Software Mode (F9) | ||
}} | }} | ||
==The gallery== | ==The gallery== |