Devil May Cry 3: Dante's Awakening: Difference between revisions
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|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=16 12 2012 1.1.0 r5480- | |||
|Graphics=GSdx 5442 SSE41 [29 10 2012] | |||
|Sound= | |||
*SPU2-X 2.0.0 [21 11 2012] | |||
*LilyPad 0.11.0 [09 10 2012] | |||
|Comments=Runs at 200% speed. | |||
|Tester={{ForumUser|General-Plot}} | |||
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[[Category:temp new test case]] | |||
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|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows | |||
|CPU=Intel Core i7 @ 3.4Ghz | |||
|GPU=Nvidia GTX 285 768MB | |||
|Revision=31 03 2013 1.1.0 r5604 | |||
|Graphics=GSdx 5580 SSE41 [18 03 2013] | |||
|Sound= | |||
*SPU2-X 2.0.0 [24 02 2013] | |||
*LilyPad 0.11.0 [13 01 2013] | |||
|Comments=Runs at 200% speed. | |||
|Tester={{ForumUser|General-Plot}} | |||
}} | |||
[[Category:temp new test case]] | |||
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Revision as of 07:50, 27 December 2014
Developer(s): Capcom
Publisher(s): Capcom
Genre: Action
Wikipedia: Link
Game review links: IGN
Game review score: 9.6
Game description: Devil May Cry 3: Dante's Awakening, is an action-adventure hack and slash video game developed and published by Capcom, released in 2005 for the PlayStation 2 and ported to Microsoft Windows in 2006. The game is a prequel to the original Devil May Cry, with a younger Dante. It retains elements from the two previous games, expanding its combat system with a number of fighting styles. The story is told primarily in cutscenes using the game's engine, with several pre-rendered full motion videos.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-J | Windows |
|
16 12 2012 1.1.0 r5480- | GSdx 5442 SSE41 [29 10 2012] |
|
Runs at 200% speed. | |
NTSC-U | Windows |
|
31 03 2013 1.1.0 r5604 | GSdx 5580 SSE41 [18 03 2013] |
|
Runs at 200% speed. | |
NTSC-U | ? |
|
0.9.8 | GSDX r4600 |
|
BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU Flag Hack., 50-60/60FPS, fine with 2x native res. | Machina |
Known Issues
Graphic Bugs
- Status: Active
- Type: Minor
- Description: Bad post-processing causes blurring and bad colors.
- Workaround: Use Software Mode (F9) or a revision of GSdx like r4787 or newer. May also need Offset Hack enabled in GSdx.
Mission 18
- Status: Active
- Type: Serious
- Description: Can't enter some doors in Mission 18
- Workaround: Set the EE Round Mode to "Nearest"
The gallery
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Devil May Cry 3: Dante's Awakening (SLES 53038)
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