Devil May Cry 3: Dante's Awakening: Difference between revisions

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|Region=NTSC-J
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=16 12 2012 1.1.0 r5480-
|Graphics=GSdx 5442 SSE41 [29 10 2012]
|Sound=
*SPU2-X 2.0.0 [21 11 2012]
*LilyPad 0.11.0 [09 10 2012]
|Comments=Runs at 200% speed.
|Tester={{ForumUser|General-Plot}}
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|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=31 03 2013 1.1.0 r5604
|Graphics=GSdx 5580 SSE41 [18 03 2013]
|Sound=
*SPU2-X 2.0.0 [24 02 2013]
*LilyPad 0.11.0 [13 01 2013]
|Comments=Runs at 200% speed.
|Tester={{ForumUser|General-Plot}}
}}
[[Category:temp new test case]]
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Revision as of 07:50, 27 December 2014

Devil May Cry 3: Dante's Awakening

Devil May Cry 3 Boxart
Region NTSC-U:
Serial numbers: SLUS 20964
Release date: March 01, 2005
CRCs: 0BED0AF9
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-53038
Release date: March 24, 2005
CRCs: 7ADCB24A
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-65880
Release date: February 17, 2005
CRCs: 7F3DDEAB
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Publisher(s): Capcom
Genre: Action
Wikipedia: Link
Game review links: IGN
Game review score: 9.6
Game description: Devil May Cry 3: Dante's Awakening, is an action-adventure hack and slash video game developed and published by Capcom, released in 2005 for the PlayStation 2 and ported to Microsoft Windows in 2006. The game is a prequel to the original Devil May Cry, with a younger Dante. It retains elements from the two previous games, expanding its combat system with a number of fighting styles. The story is told primarily in cutscenes using the game's engine, with several pre-rendered full motion videos.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
16 12 2012 1.1.0 r5480- GSdx 5442 SSE41 [29 10 2012]
  • SPU2-X 2.0.0 [21 11 2012]
  • LilyPad 0.11.0 [09 10 2012]
Runs at 200% speed.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
31 03 2013 1.1.0 r5604 GSdx 5580 SSE41 [18 03 2013]
  • SPU2-X 2.0.0 [24 02 2013]
  • LilyPad 0.11.0 [13 01 2013]
Runs at 200% speed.
NTSC-U ?
  • Intel Pentium Dual-Core E5400 (3.6GHz)
  • Geforce 9600GT
0.9.8 GSDX r4600
  • SPU2-X 2.0.0
  • Lilypad r4510
BIOS: USA v02.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU Flag Hack., 50-60/60FPS, fine with 2x native res. Machina



Known Issues

Graphic Bugs

  • Status: Active
  • Type: Minor
  • Description: Bad post-processing causes blurring and bad colors.
  • Workaround: Use Software Mode (F9) or a revision of GSdx like r4787 or newer. May also need Offset Hack enabled in GSdx.

Mission 18

  • Status: Active
  • Type: Serious
  • Description: Can't enter some doors in Mission 18
  • Workaround: Set the EE Round Mode to "Nearest"

The gallery

Public compatibility forum links